Releases: PurpleKingdomGames/CoreLibs
Releases · PurpleKingdomGames/CoreLibs
Purple Paths (v1.0.5)
Purple Paths (v1.0.4)
Removes the dependency on NUnit by splitting the project into 2 projects - Development and Tests
Purple Paths (v1.0.3)
Adds a number of optimisations to the A* pathfinding algorithm
Purple Paths (v1.0.2)
Fixes a bug where the A* Seek would hang if world positions and grid positions did not match
Purple Paths (v1.0.1)
Adds improved performance to A* path algorithm and fixes an issue where the path finding was reliant on the position in world space
Purple Paths
Initial release of the Purple Kingdom Games Core Libraries
Includes: