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The Freedreno Pull Request #4902
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TODO: - Detect renderer compatibility - Investigate the massive slowdown (seems to be due to texture upload locking up the game thread, idk) - Test on more devices
TODO: - Compile mesa
will this work...
re-add file update with hopefully working mesa
Force mesa to use kgsl
this is the application ID I was originally going to use for this, gonna merge pr now
Change package name so that it woudn't override mainline pojav
remove 'goto fail's
panfrost now supports the same devices as upstream freedreno has been updated with probably useless config lines removed
I give up
that wasn't the last update after all
more printfs
also update
just remembered panfrost is in here, fuck |
commit 99bd44c Author: SolDev69 <[email protected]> Date: Wed Nov 29 11:40:20 2023 -0500 remove mesa from repo commit d4b84d4 Author: SolDev69 <[email protected]> Date: Wed Nov 29 11:04:37 2023 -0500 new freedreno
idk if it's too early for a pr |
but it works now |
updated libOSMesa_fd.so from 23.1.0-devel to 23.1.9
closing this in favor of the merged osmesa branch |
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At the moment I am loosing my sanity over this but hopefully this won't all be for nothing and I'll get it working. Making this pr to track my suffering.