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Add The Sims 4 #944
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Add The Sims 4 #944
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It seems to be an Origin related crash. |
But origin stays functional after the crash. |
Oh, so I definitely cannot read wine crash dump ^^. |
OK so I've tried the Lutris script here:
The script above I can convert this to POL5 expect for the following:
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@Zemogiter there is an issue on this repo already to add env variable for game execution #869. |
OK but should |
Uploaded wrong reg file, fixed.
Merge of the master branch
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Understood. Blocked until #954 is merged. |
Added an dll overrride.
Merge master fork
Changed the script to reflect on the Lutris one.
D9VK installation crashes:
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Can you find out where exactly the script crashes? My guess is that it is somewhere around the |
I've copied the version of D9VK script from our repo and the error is gone. Now I eperience the #1148 |
I'm at lost as to why the game crashes here but works fine under Lutris. The scripts are functionally identical! I've tried setting |
Now this is odd. I've reported this problem on d9vk's repo misyltoad/d9vk#478 and they suggested to retest on fresh wineprefix with no workarounds. I did and I get the same thing. However when I did the exact same thing on POL4 the game works just fine. |
With or without runtime? |
With runtime. |
Can you try without? |
I've changed this line:
from |
To summarize for a better understanding:
Is that correct? |
Haven't tested plain wine yet. |
Can you do that? |
Tried plain wine. I can't even get Origin to install. The usual installation wizard window shows up but it's blank. Tried full setup and thin installer. |
new vcrun2013(wine).go(); | ||
new vcrun2015(wine).go(); | ||
new D9VK(wine).go(); | ||
var configFile = wine.prefixDirectory() + "/drive_c/dxvk.conf"; |
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const
The game crashes at intro.
wine.log
It happens regardless of D9VK (tested without it - same crash).