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1.0Q "Qi" - for 1.30 and previous

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@Zemurin Zemurin released this 22 Nov 11:27
· 400 commits to master since this release
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EU4toVic2, 1.0Qi

Preemptive Release

Eu4toVic2 is an old beast, and for a trained eye, it shows. Recently we've begun to revamp vast tracts of its internals, effectively doing organ transplant surgery. So far, the patient is stable, so this is an opportune moment to make a release - before we take chainsaws and jackhammers and go do bowel drainage.
However not all maintenance is without benefits, and we did a lot of updates on the side:

Hotfixes

  • Rakaly has been updated to latest, allowing EU4 ironman savegame melting.
  • Loading EU4 mods such as Development Expanded, which contain odd stuff in their mod files, will no longer crash the converter.

Coldfixes

  • A few countries had too many copy/pasted parties, we've cleaned up the mess.
  • We've dropped support for some vestigial EU3 (!) tags that managed to remain in the converter. You will be missed.
  • Removed the "Missing CK2 export directory" whine, since official CK2 converter's export location isn't at all supported in the new PDX Launcher. As a reminder, our CK2ToEU4 converter exports the mods directly into EU4's mod directory, no manual move required.
  • Unlocking socialists at game start has been fixed, for those saves that manage to contain a surviving Dithmarschen or similar countries.
  • Extreme population reshaping, which is intended for flat-dev MP games, has been completely overhauled and many issues with it have been corrected.

Enhancements

  • Imperator-to-CK3-to-EU4-to-Vic2 chain has been implemented for all cultures and religions, allowing for a seamless transition from Imp onto Vic2.
  • Title mappings have been updated with complete list of CK3 titles so now those tags map as accurately as we can make them.
  • Country flags conversion mechanism has been enhanced for post-colonial countries, allowing for much finer control.
  • Countries with Shinto religion will no longer suffer a penalty to literacy, even if they are primitive/unciv/partwest (as a result of Eurocentric conversion). This means Japan and equivalents will be able to industrialize quicker than before, similar to vanilla.

Shuffles

  • Small shuffle of Platinean and South Andean culture mappings so they're more accurate.
  • Pommeranian and Sorbian cultures are imported as standalone cultures.

The windows_development_build supersedes this release and is built whenever a feature is added, dynamically. You can get it here.