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Document skip-vanilla-damage-tick-when-shield-blocked
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lynxplay committed Jun 15, 2024
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Expand Up @@ -407,6 +407,13 @@ unsupported-settings:
description: >-
Whether to allow duplication of TNT, carpets, and rails. This does not
control sand duplication
skip-vanilla-damage-tick-when-shield-blocked:
default: "false"
description: >-
Whether the server should skip damage ticks when entities are blocking damage
via a shield. While vanilla does process a damage tick, this was a long standing
bug in paper. Enabling this option means that the damage tick will be skipped, which
may result in rapid damage on shields due to the missing invulnerability.
perform-username-validation:
default: "true"
description: >-
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