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Vanilla Expanded Rebalanced

Rebalance stats of items in the Vanilla Expanded serie.

Vanilla Weapons Expanded

  • Halberd
    • Armor penetration from 70% to 30%
  • Shovel
    • Mining speed from +15% to +5%
    • Plant harvest yield from +15% to +5%
    • Handle damage from 8 to 6
    • Head damage from 15 to 10
  • Wrench
    • Construct success chance from +15% to +5%
    • Fix broken down building success chance from +15% to 5%
    • Shred mechanoids efficiency from +15% to +5%
    • Shred mechanoids speed from +15% to +5%
    • From 6.26 to 4.7 DPS
  • Cleaver
    • Cooking speed from +15% to +5%
    • From 7.16 to 5.38 DPS
  • Scalpel
    • Medical tend quality offset from +10% to +3%
    • Medical potency from +15% to +5%
  • Pickaxe
    • Mining speed from +33% to +8%
  • Hammer
    • Construction speed from +33% to +8%
    • Construct success chance from +25% to +6%
    • General labor speed from +10% to +3%
  • Axe
    • Plant work speed from +33% to +5%
  • Combat knife
    • DPS from 8.29 (between spear and longsword) to 7.09 (between shiv and gladius)
  • Crossbow
    • Reduced armor penetration from 66% to 20%

Vanilla Weapons Expanded - Tribal

  • Shiv
    • DPS from 8.00 (between spear and battle axe) to 7.07 (between knife and combat knife)

Vanilla Furniture Expanded

  • Street lamp
    • Base consumption to 60 (from clean vanilla expanded)
  • Radio
    • Mood effect from 3 to 2 (from clean vanilla expanded)
  • Modern chair
    • Comfort to 0.9 (from clean vanilla expanded)
    • Cost +1 component (from clean vanilla expanded)
  • Stone campfire
    • Reduced fuel consumption rate by 50% (half of normal campfire)
    • Reduced heat/second by ~25%

Vanilla Factions Expanded - Vikings

  • Leather armor
    • Move speed -0.08
    • Sharp armor reduced from 0.55 to 0.45
    • Cold insulation from 0.9 to 0.2
  • Ravager armor
    • Move speed -0.10
    • Sharp armor reduced from 0.58 to 0.50
    • Cold insulation from 1.06 to 0.3
  • Leather helmet
    • Sharp armor reduced from 0.42 to 0.35
  • Jarl Cape
    • Cold insulation from 1.9 to 1.1
  • Royal Fur Coat
    • Cold insulation from 1.7 to 1.0

Vanilla Armour Expanded

  • Advanced vest
    • Move speed -0.12
  • Light plate armor
    • Move speed from -0.12 to -0.20
  • Plate shoulderpads
    • Move speed -0.05
  • Wooden armor
    • Move speed -0.20

Vanilla Apparel Expanded

  • Pelt Coat
    • Cold insulation from 1.8 to 0.9 (still 0.3 more than duster)
  • Tribal kilt
    • Cold insulation from 0.55 to 0.2 (same as vanilla pants)
    • Heat insulation from 0.55 to 0.15 (still x2 vanilla pants)
  • Tribal poncho
    • Cold insulation from 0.55 to 0.5
    • Heat insulation from 0.55 to 0.5
  • Jumpsuit
    • Armor reduced from 0.32 to 0.25
    • Work speed from +10% to +5%
  • Jeans
    • Armor reduced from 0.32 to 0.25
  • Chefs uniform
    • Armor reduced from 0.28 to 0.2
  • Military jacket
    • Mental break threshold -10% to -5%
  • Overalls
    • Plant work speed from +10% to +5%
    • Plant harvest yield from +10% to +5%
    • Animal gather speed from +10% to +5%
    • Animal gather yield from +10% to +5%
  • Fleece shirt
    • Plant work speed from +10% to +5%
    • Plant harvest yield from +10% to +5%
    • Animal gather speed from +10% to +5%
    • Animal gather yield from +10% to +5%
  • Chefs Uniform
    • Cook speed from +15% to +5%
    • Butchery speed from +10% to +5%
  • Builder's jacket
    • Construction speed from +10% to +5%
    • Construction success chance from +10% to +5%
  • Doctor scrubs
    • Medical surgery success chance from +15% to +5%
    • Medical tend quality from +10% to +5%
  • Lab coat
    • Research speed from +10% to +5%
    • Drug speed from +10% to +5%
  • Sheriff shirt
    • Negotiation ability from +15% to +10%
  • Apron
    • Work speed from +10% to +5%
    • Labor speed from +10% to +5%

Vanilla Factions Expanded - Classical

  • Large passive cooler
    • Increased min. temperature from -5° C to 12° C

Vanilla Factions Expanded - Medieval

  • Heavy crossbow
    • Increased range from 18 to 24
    • Reduced armor penetration from 86% to 25%
    • Reduced damage to 22
  • Claymore
    • Increased weight to 2.0
  • Heavy mace
    • Increased weight to 2.0

Vanilla Furniture Expanded - Medical Module

  • Surgical table
    • Removed cleanliness malus
  • Research counter
    • Increased construction cost (+ 10 gold)

Vanilla Furniture Expanded - Production Module

  • Large machining table
    • Reduced work speed from 150% to 125%
  • Large smithy table
    • Reduced work speed from 150% to 125%
  • Large stove table
    • Reduced work speed from 150% to 125%
  • Large tailor table
    • Reduced work speed from 150% to 125%
  • Electric stone cutter table
    • Reduced work speed from 150% to 125%