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WIP: Adding B-Spline curves for ribbon via tessellation shaders. #1706

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WIP: Adding B-Spline curves for ribbon via tessellation shaders. #1706

creating shader program
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Codacy Production / Codacy Static Code Analysis required action Sep 8, 2024 in 0s

2 new issues (0 max.) of at least medium severity.

Annotations

Check warning on line 34 in avogadro/rendering/cartoongeometry.cpp

See this annotation in the file changed.

@codacy-production codacy-production / Codacy Static Code Analysis

avogadro/rendering/cartoongeometry.cpp#L34

Member variable 'Private::numberOfVertices' is not initialized in the constructor.

Check notice on line 41 in avogadro/rendering/cartoongeometry.cpp

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@codacy-production codacy-production / Codacy Static Code Analysis

avogadro/rendering/cartoongeometry.cpp#L41

class member 'Private::fragmentShaderOpaque' is never used.

Check notice on line 34 in avogadro/rendering/cartoongeometry.h

See this annotation in the file changed.

@codacy-production codacy-production / Codacy Static Code Analysis

avogadro/rendering/cartoongeometry.h#L34

struct member 'PackedVertex::padding' is never used.

Check warning on line 36 in avogadro/rendering/cartoongeometry.h

See this annotation in the file changed.

@codacy-production codacy-production / Codacy Static Code Analysis

avogadro/rendering/cartoongeometry.h#L36

Member variable 'PackedVertex::padding' is not initialized in the constructor.