Releases: Nomi-CEu/gregtech-drawers
Release 1.0.7
Changes Since 1.0.5
- Add CCL To Dep List, Remove Mod Tooltip, Change Mod Name - IntegerLimit (04 Jan 2024)
- Change Creative Tab Name: Gregtech Drawers -> GregTech Drawers - Integer Limit (04 Jan 2024)
- 1.0.6: Fix Crash - IntegerLimit (24 Jul 2023)
Release 1.0.5
- New Buildscipt (RFG)
- New Package Name, from
io.github.nomiceu
tocom.nomiceu.gregtechdrawers
Release 1.0.4
1.0.4:
- TOP Fixes have been removed. This is to be implemented into base SD 1.12.2.
- GT Drawers Config has been removed.
- New Textures!
- New Buildscript, from CleanroomMC's Template, has been implemented. We are still using the old FG version, and not the new RFG version.
Beta 1.4
Changes since 1.3:
New Textures
New BuildScript
Note: If you build GT Drawers now, it will not work. This was made in a kind of forceful way.
This was mainly built for the purpose of April's monthly mod news, to show new textures instead of old.
Release 1.0.3
1.0.3: Revamp Config, and fix an issue with TOP.
- TOP would display a Taped Drawer, even if the drawer wasn't taped, as long as the {Keep Contents on Break} Storage Drawers Config was turned on.
Waila Integration has been dropped, because:
- The One Probe is superior, and automatically has integration
- It wasn't working properly
Full Changelog is available here
Release 1.0.2
Changes from 1.0.1:
Changed GT Dependency from 2.5.5 to 2.6 (next GT release will be called 2.6)
Full Changelog: 1.0.1...1.0.2
v1.0.1
Changes:
Added Waila Plugin. Thanks to Framed Compacting Drawers for code.
Moved dependencies, from lib->gradle.
v1.0
Initial Release!
Please note that this has been marked to need GT 2.5.5 (because of the rubber and treated wood slabs added there). Therefore, if you would like to use this mod, please build from the GT GitHub, on the newest commit. Make sure to also change the version to 2.5.5.
This will be put on CurseForge once GTCEu 2.5.5 is out.
Full Changelog: https://github.com/Nomi-CEu/gregtech-drawers/commits/1.0