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bugfix: add missing vk location for input attribute #96

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pollend
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@pollend pollend commented Sep 30, 2024

not sure if this is correct it seems like you should be able to specify the attribute index. the variable vk.location is unused so this seems like the intended plan.

@dzhdanNV
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Good finding. Sorry about this (old code). Yes, vk.location was unused, what's definitely wrong. I will try to improve. Merging.

@dzhdanNV dzhdanNV merged commit 634717f into NVIDIAGameWorks:main Sep 30, 2024
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@pollend pollend deleted the bugfix/fix-attribute-binding-location branch September 30, 2024 04:42
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pollend commented Sep 30, 2024

Good finding. Sorry about this (old code). Yes, vk.location was unused, what's definitely wrong. I will try to improve. Merging.

what do you mean improve merging?

@dzhdanNV
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dzhdanNV commented Oct 1, 2024

Sorry. Bad wording. The PR was merged. I committed a bit of polishing on top (unrelated to your PR, in the background I'm trying to find and fix all instances of unreadable code, like: VkSomething something = {VK_SOMETHING_STRUCTURE_TYPE, a, b, 5, 0, t, s, 7.0}).

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2 participants