The Builder Design Pattern is a creation design pattern that provides a way to construct a complex object step by step. It separates the construction of a complex object from its representation, allowing the same construction process to create different representations. This pattern is particularly useful when an object has a large number of parameters, and it becomes difficult to manage constructors with a significant number of parameters.
The intent of the Builder pattern is to:
- Separate the construction of a complex object from its representation so that the same construction process can create different representations.
- Construct an object step by step, allowing finer control over the construction process.
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Builder: An interface or an abstract class that defines the construction steps for creating the product.
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ConcreteBuilder: Implements the Builder interface and provides specific implementations for constructing the product (car, motorcycle).
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Director: Manages the construction process using the Builder.
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Product: The complex object that is being constructed.