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An experimental Sokoban-esque puzzle game developed using Rust and SDL2. Very much a WIP. 👷

The objective is to move the colored blocks into the line of sight of a matching eye.

Build

Windows

If compiling for the first time, first pull the SDL2 dependencies for the project via:

$ make lib

This will download the SDL2 libraries in a new lib folder.

To launch the project in development mode, run

$ make dev

Credits

Music composed by Kevin MacLeod.