Engine intented to be able to completely simulate Skat card game, as well as act in a bot-like manner.
Compiled program uses CLI interface as to demonstrate library's abilities.
Game implements official rules without any local additions (no Ramsch for instance). It doesn't implement idea of giving deal up early or ability to counter bidding as well.
Naming in the game is in most part derrived from English Wikipedia. However, there are some local names used. Cards suites use upper-silesian names:
- Kreuz - for Clubs/Acorns/Trefl,
- Grün - for Spades/Leaves/Pik,
- Herz - for Hearts/Hearts/Caro,
- Schell - for Diamonds/Bells/Kier
Similarly Jack is denoted with W and Queen with D. It can be changed using i18n settings.
Download source from GitHub and build using instructions below.
Building requires Leiningen installed.
To only build standalone jar run:
$ lein uberjar
It can be run with:
$ java -jar skat-0.5.0-standalone.jar
Alternatively build and run program at once:
$ lein run
On Windows (Cygwin) it might be required to run
cmd /c chcp 65001
before to make sure that UTF-8 characters will be displayed correctly.
On start you can pass option to configure apps behavior:
$ lein run -- --help
-l, --lang LANG :en Interface language
-r, --rounds ROUNDS 10 Number of rounds played
-d, --debug Debug mode on
-h, --help Display help
Currently available translations are: en
(English) and pl
(Polish).
Copyright © 2014-2015 Mateusz Kubuszok
Distributed under the Eclipse Public License version 1.0.