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Fix typing of Animation #3568

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Jan 13, 2024
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4 changes: 3 additions & 1 deletion manim/animation/animation.py
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,8 @@
from copy import deepcopy
from typing import TYPE_CHECKING, Callable, Iterable, Sequence

from typing_extensions import Self

if TYPE_CHECKING:
from manim.scene.scene import Scene

Expand Down Expand Up @@ -112,7 +114,7 @@ def __new__(
*args,
use_override=True,
**kwargs,
):
) -> Self:
if isinstance(mobject, Mobject) and use_override:
func = mobject.animation_override_for(cls)
if func is not None:
Expand Down
4 changes: 3 additions & 1 deletion manim/typing.py
Original file line number Diff line number Diff line change
Expand Up @@ -561,7 +561,9 @@
# Due to current limitations
# (see https://github.com/python/mypy/issues/14656 / 8263),
# we don't specify the first argument type (Mobject).
FunctionOverride: TypeAlias = Callable[..., None]
# Nor are we able to specify the return type (Animation) since we cannot import
# that here.
FunctionOverride: TypeAlias = Callable
"""Function type returning an :class:`~.Animation` for the specified
:class:`~.Mobject`.
"""
Expand Down
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