SounT is an audio processing system for real-time mixing, mastering, and splicing of audio tracks. It supports multiple audio formats and dynamically adapts to listening devices and user preferences, ensuring a customized audio experience. The tool comes with a RESTful API for easy integration with existing audio systems.
I want to build this to be most generally applicable.
I'm thinking of use cases like these that could be most helpful:
- General Audio production
- Live sound reinforcement
- Streaming platforms
- Augmented reality audio
- Hearing aid technology
- Automotive sound systems
- Core Processing
- Basic audio file reading/writing functionality
- Implement basic audio splicing models
- Investigate usability of https://huggingface.co/datasets/jxie/musdb18
- Real-time stream processing capability
- Modules for mixing, mastering, and splicing
- AI Integration
- Initial training setup for AI model for audio enhancement
- Initial training setup for AI model for audio splicing
- Implement device recognition
- Initial setup for user preference learning mechanism
- Implement device-adaptive EQ
- Implement dynamic compression
- API Development
- Design RESTful API architecture
- Implement core API endpoints
- User Interface
- Build Desktop UI with mobile app portability
- Create web-based control panel
For a start, this is what I want to get working:
import sount
# Initialize SounT with default settings
processor = sount.AudioProcessor()
# Process an audio file
processed_audio = processor.process("input.wav", device="smartphone")
# Save the processed audio
processed_audio.save("output.wav")