Releases: MEEPofFaith/prog-mats-java
Releases · MEEPofFaith/prog-mats-java
v24.1 - Minor Things
Just gonna publish some things before working on Erekir port.
- Ballistic missile animation looks better
- Optimize Popeshadow draw code
- Optimize the loading of Arbalest and Sergeant
- Optimize minigun spin-up/spin-down/reload
- Miniguns no longer have horrendous overlapping shadows
- Fix #19
v24.0 - Modular Turret
- Mod rename
- The name has been changed to "Progression Ministry." At least it sounds a bit more sensible than "Progressed Materials" and still keeps the acronym of PM.
- Modular Turrets
- Eruptor Rework
- Other things
- Hydroconveyor resprite: It looks a ton better now.
- Miniguns now have smooth animation.
- Apotheosis now homes based on distance to the beam position
- Some more funi with the fart setting. :)))
- Bug fixes:
- Various issues of missing stats in the information of some turrets.
- Sandbox nuke did not violently explode when destroyed.
v23.7 - Fix a Bug
hahaha nothing major
nothing major at all
v23.6 - Make enabling the Everything Gun and God Unit an option.
v23.5 - How are there still more crashes with my drones wtf
M o r e n u l l c h e c k s
v23.4 - Liquid Drone Station Improvement
Liquid Drone Station will now dump out all their liquid instead of the vanilla "balance liquid amount" thing.
Force.Dumping.mp4
v23.3 - Quick Crash Fix (Payload Crafter)
Ah yes, null issues.
v23.2 - Sentinel Resprite
v23.1 - I definitely didn't break Payload Crafter stat display, nope not at all
You saw nothing
Go look at https://github.com/MEEPofFaith/prog-mats-java/releases/tag/v23.0 instead.
v23.0 - Random Stuff
- Zones:
- Affect units in an area
- Rejuvenation Beacon: AOE heal
- Speed Zone: AOE movement/reload speed boost
- Strength Emitter: AOD damage boost
Wait aren't these just unit abilities in blocks?
- Smart Drill:
- Pick what ore to drill
- Totally original idea, yea totally
- Collider completely reworked:
- Name change: "Collider" -> "Mindron Collider" (The original name from a year ago was "Large Mindron Collider")
- Smaller: 5x5 -> 3x3 (No, I will not make a large variant.)
- Needs to warm up like an Impact Reactor
- Adjusted inputs and outputs
- Now also needs cryofluid
- New animation
- Crafts much faster because of the new animation
- Incendiary Rocket now needs slag to be built.