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Load gfxrecon layer when replaying with a release build on Android #1665

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This should allow recapturing when replaying with a release build on Android

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CI gfxreconstruct build queued with queue ID 234450.

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CI gfxreconstruct build # 4593 running.

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CI gfxreconstruct build queued with queue ID 234522.

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CI gfxreconstruct build # 4595 running.

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CI gfxreconstruct build # 4595 passed.

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If I provide this option on Windows or Linux, will it recapture there, too?

This should allow attaching the capture layer through the
gpu_debug_layers android option while replaying with a release build
@panos-lunarg panos-lunarg force-pushed the load_layer_on_android_release_build branch from f14f3d5 to 6ced6f6 Compare August 14, 2024 09:14
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CI gfxreconstruct build queued with queue ID 235598.

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CI gfxreconstruct build # 4602 running.

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If I provide this option on Windows or Linux, will it recapture there, too?

Right, this was problematic. I found a different way by modifying build.gradle files

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CI gfxreconstruct build # 4602 failed.

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CI gfxreconstruct build queued with queue ID 275940.

@bradgrantham-lunarg bradgrantham-lunarg added android P1 Prevents an important capture from being replayed replay Issue with replay (capture was successful) labels Oct 10, 2024
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CI gfxreconstruct build # 5031 running.

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CI gfxreconstruct build # 5031 passed.

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