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Load gfxrecon layer when replaying with a release build on Android #1665
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Load gfxrecon layer when replaying with a release build on Android #1665
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CI gfxreconstruct build queued with queue ID 234450. |
CI gfxreconstruct build # 4593 running. |
CI gfxreconstruct build queued with queue ID 234522. |
CI gfxreconstruct build # 4595 running. |
CI gfxreconstruct build # 4595 passed. |
If I provide this option on Windows or Linux, will it recapture there, too? |
This should allow attaching the capture layer through the gpu_debug_layers android option while replaying with a release build
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CI gfxreconstruct build queued with queue ID 235598. |
CI gfxreconstruct build # 4602 running. |
Right, this was problematic. I found a different way by modifying |
CI gfxreconstruct build # 4602 failed. |
CI gfxreconstruct build queued with queue ID 275940. |
CI gfxreconstruct build # 5031 running. |
CI gfxreconstruct build # 5031 passed. |
This should allow recapturing when replaying with a release build on Android