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Effects
Logodaedalus edited this page Dec 10, 2018
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Follows the format of either set [state variable] [value] [incr or decr] [state variable] [value] "incr" means increment, "decr" means decrement State variables and values follow the same rules as they do in conditions
- Used to modify the state, which can in turn be used to gate content
- If other things are impacted by the state of the story (such as a game), it glues that together
set [state variable] [value]
Can be any string you want. For good library hygiene, make sure these are all set to an initial value in your scene-config file.
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true
orfalse
- a number
- a string