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Effects

Logodaedalus edited this page Dec 10, 2018 · 1 revision

Follows the format of either set [state variable] [value] [incr or decr] [state variable] [value] "incr" means increment, "decr" means decrement State variables and values follow the same rules as they do in conditions

Summary

  • Used to modify the state, which can in turn be used to gate content
  • If other things are impacted by the state of the story (such as a game), it glues that together

Format

set [state variable] [value]

state variable

Can be any string you want. For good library hygiene, make sure these are all set to an initial value in your scene-config file.

value

  • true or false
  • a number
  • a string
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