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fixed wrong nodes_limit for "go nodes 0" for issue #2003 #2023

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2 changes: 1 addition & 1 deletion src/mcts/stoppers/stoppers.h
Original file line number Diff line number Diff line change
Expand Up @@ -54,7 +54,7 @@ class ChainedSearchStopper : public SearchStopper {
class VisitsStopper : public SearchStopper {
public:
VisitsStopper(int64_t limit, bool populate_remaining_playouts)
: nodes_limit_(limit ? limit : 4000000000ll),
: nodes_limit_(limit),
populate_remaining_playouts_(populate_remaining_playouts) {}
int64_t GetVisitsLimit() const { return nodes_limit_; }
bool ShouldStop(const IterationStats&, StoppersHints*) override;
Expand Down