Since this is just a folder of scripts, you can use it how you need it. Check out the documentation for more information.
https://lachee.github.io/unity-utilities/
The openupm registry is a open source package manager for Unity and provides the openupm-cli to manage your dependencies.
openupm add com.lachee.unity-utilities
Use the Unity Package Manager to add a git package. Adding the git to your UPM will limit updates as Unity will not track versioning on git projects (even though they totally could with tags).
- Open the Unity Package Manager and
Add Package by git URL...
https://github.com/Lachee/unity-utilities.git
For local editable versions, manually clone the repo into your package folder. Note the exact spelling on destination name.
git clone https://github.com/Lachee/unity-utilities.git Packages/com.lachee.utilities
Go old school and download the Unity Package and import it into your project.
- Download the
.unitypackage
from the Releases or via the last runCreate Release
action. - Import that package into your Unity3D
List of things I wish to implement:
- More Surrogates for Binary Formatter
- My PlayerPrefs from Cross-Platform as it supports Serialization / Deserialization
- Fix to my Automatic Namespacer with better support for rules
- I should rewrite this
- Configuration panel for stuff? Probably not required
- Implement https://forum.unity.com/threads/detecting-textmesh-pro.755501/ so i can add Input features
- Asset Bin: Allows you to quickly grab and store assets for building stuff
- Right Click - Jump to Definition