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LDeakin committed Nov 12, 2019
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107 changes: 107 additions & 0 deletions .clang-format
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---
Language: Cpp
# BasedOnStyle: LLVM
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...
8 changes: 8 additions & 0 deletions .gitignore
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.vs
assets
imgui.ini
out
release*
debug*
build
CMakeSettings.json
6 changes: 6 additions & 0 deletions .gitmodules
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[submodule "third_party/Vulkan-samples"]
path = third_party/Vulkan-samples
url = https://github.com/khronosGroup/Vulkan-samples
[submodule "third_party/boost_endian"]
path = third_party/boost_endian
url = https://github.com/boostorg/endian.git
45 changes: 45 additions & 0 deletions CMakeLists.txt
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# Copyright (c) 2019, Lachlan Deakin
#
# SPDX-License-Identifier: Apache-2.0
#
# Licensed under the Apache License, Version 2.0 the "License";
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#

cmake_minimum_required(VERSION 3.10)

project(vulkan_samples_volume_renderer)

set(VULKAN_SAMPLES ${CMAKE_CURRENT_SOURCE_DIR}/third_party/Vulkan-samples)

# Add vulkan framework
set(VKB_VALIDATION_LAYERS OFF CACHE BOOL "Enable validation layers.")
macro(vulkan_samples_pch SRCS PCHCPP)
if(MSVC AND CMAKE_GENERATOR MATCHES "^Visual Studio")
set(PCH_NAME "$(IntDir)\\pch.pch")
# make source files use/depend on PCH_NAME
set_source_files_properties(${${SRCS}} PROPERTIES COMPILE_FLAGS "/Yupch.h /FIpch.h /Fp${PCH_NAME} /Zm300" OBJECT_DEPENDS "${PCH_NAME}")
# make PCHCPP file compile and generate PCH_NAME
set_source_files_properties(${PCHCPP} PROPERTIES COMPILE_FLAGS "/Ycpch.h /Fp${PCH_NAME} /Zm300" OBJECT_OUTPUTS "${PCH_NAME}")
list(APPEND ${SRCS} "${PCHCPP}")
endif()
endmacro(vulkan_samples_pch)
add_subdirectory(${VULKAN_SAMPLES}/third_party)
add_subdirectory(${VULKAN_SAMPLES}/framework)


# Add source
add_subdirectory(src)

# Install
install(DIRECTORY "shaders" DESTINATION "./")
install(FILES "README.md" "LICENSE" DESTINATION "./")
34 changes: 34 additions & 0 deletions CMakeSettings.json
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{
"configurations": [
{
"name": "x64-Debug",
"generator": "Ninja",
"configurationType": "Debug",
"inheritEnvironments": [ "msvc_x64_x64" ],
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "-v",
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"variables": [
{
"name": "VKB_VALIDATION_LAYERS",
"value": "True",
"type": "BOOL"
}
]
},
{
"name": "x64-Release",
"generator": "Ninja",
"configurationType": "RelWithDebInfo",
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "-v",
"ctestCommandArgs": "",
"inheritEnvironments": [ "msvc_x64_x64" ],
"variables": []
}
]
}
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