Releases
v1.0.42
Release for Vulkan SDK 1.2.141
Add support for extensions:
VK_GOOGLE_display_timing
VK_KHR_external_memory
(non-functional groundwork for future
Metal-resource Vulkan extension).
VK_KHR_external_memory_capabilities
(non-functional groundwork
for future Metal-resource Vulkan extension).
Memory consumption improvements in command handling and vector pre-allocation optimizations.
vkQueuePresentKHR()
returns a VkResult
for each swapchain.
MVKPipeline
disable fragment shader outputs for unused attachments.
MVKBuffer
support texel buffers in host-coherent memory on Mac.
MVKDescriptor
pass buffers to shaders that do atomic image accesses.
Support vertex attribute offsets larger than the vertex buffer stride.
Fix crash when more than two GPUs.
Fix issue where vkGetPhysicalDeviceFormatProperties()
incorrectly returned
properties for unsupported formats.
Fix stack overflow in when logging and reporting very long messages.
Fix situation where compute pipeline state not retained across copy and renderpass operations.
Fix buffer offset calculation.
Fixes to maximum FPS calculations.
Fix buffer size passed to shaders when VkDescriptorBufferInfo.range
set to VK_WHOLE_SIZE
.
Update maximum number of framebuffer layers to 2048.
Support stencil only image formats in identity swizzle case.
Enables format atomic capabilities only when format supports it.
Add MVKSmallVector
as a more memory efficient substitute of MVKVector
.
Reinstate VulkanSamples API-Samples
demo apps and add
input_attachment
and push_descriptors
demos.
Add MVK_CONFIG_AUTO_GPU_CAPTURE_OUTPUT_FILE
environment variable
to support capturing GPU traces to a file.
Consolidate frame and non-frame performance reporting.
Remove vkGetSwapchainPerformanceMVK()
from API.
Swapchain performance can be retrieved with other activity performance
through vkGetPerformanceStatisticsMVK()
.
Add MVK_CONFIG_PERFORMANCE_LOGGING_INLINE
env var to enable/disable
logging of performance of each activity when it happens.
Reduce thread locking on performance statistics collection.
Numerous documentation typo corrections.
Support Xcode 11.5.
Update dependency libraries to match Vulkan SDK 1.2.141 .
Update to latest SPIRV-Cross version:
MSL: mark BuiltInFragCoord
as implicitly used for subpass reads.
MSL: Deal with cases where builtin is implicitly needed, declared, but unused.
MSL: Do not use base expression with PhysicalTypeID OpCompositeExtract
.
MSL: Add options to control emission of fragment outputs.
MSL: Force disabled fragment builtins to have the right name.
MSL: Allow removing clip distance user varyings.
MSL: Support edge case with DX layout in scalar block layout.
MSL: Deal correctly with initializers on Private variables.
MSL: Fix case where subpassInput
is passed to leaf functions.
MSL: Redirect member indices when buffer has been sorted by Offset.
MSL: If the packed type is scalar, don't emit "pack_" prefix.
MSL: Avoid packed arrays in more cases.
Do not add NonWritable/NonReadable decorations for regular images.
Expose a query if samplers or images are comparison resources.
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