Releases: Kerbinator-Fras/RSS-Restoration
SSB Version 0.1 - Alpha Version 2
SSB Version 0.1 (Alpha Version 2)
Based on RSS v19.0.3, Actually compatible with KSP 1.8.1+.
Use SSB (Solar System Barycenter) for more precise (smaller variance) orbit data of Saturn, Uranus, Neptune and Pluto
Re-correct SMA by using T&a relation to keep T correct with real-world value while not changing SMA too much
(because SSB is 0.1% "heavier" than Sun mostly due to Jupiter, and SSB is impossible to be orbited without principia)
(Sun.cfg is also edited, using Sun GM provided by Earth's mean T&a)
v0.0 "Initial"
RSS-Restoration v0.0
WARNING: EXPERIMENTAL! USE AT YOUR OWN RISK.
For non-Principia users or convenient testing (not related to orbits, like launch/landing tests, because principia is heavy load on PC and will prevent hyperedit from working anyway)
Installation:
Replace RSSkopernicus (except Cache folder within) with the one provided
Install TiltEm and replace TiltEm.cfg with given ones.
CHANGELOG FROM RSS:
1.Made KSP global frames being ecliptic (X=ICRF, Y/Z=ICRF rotating 84381.448 arcseconds)
2.Used average method for solar planets (their orbits are much more stable than satelites which suffer from high precession)
3.Corrected faulty inclination of satelites of Saturn, and Triton, relative to global exlieptic axes (because for original RSS, maybe just visual adjustments to make them aligned with rings, so inclination is used same as wikipedia data of inclination relative to equator (which is apparent because their significant figures are only 3~6 instead of 15) but faulty indeed.
4. Introduced TiltEm for non-Principia users.
Current bugs:
1.TiltEm related
(1)you may experience sudden engine shutdown when passing a certain altitude on ascents of Mars, Mercury, Venus (automatically set-up invertRotAltitudeThreshold, see TIltEm wiki)
(2)to prevent sudden engine shutdown on Earth ascent, I made Earth invertRotAltitudeThreshold very high. However, there's known damage of precision when you are in invert rotation and not in time warp, which is inherent in KSP. You may do this fine by using something like 2x on-rail warp with better time warp to lock your orbit params so that it won't shake.
(3) same as (2), you can manually toggle tilt on within on-rail warp for convenient plotting in orbit map.
2.Inherent
Don't care about anomalys of satelites. They are inherently extremely inaccurate tbh. I may find out a non-Principia compensation method.