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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{AFBFCAD8-6EE1-4493-A734-DC597DDFEA0F}</ProjectGuid> | ||
<OutputType>WinExe</OutputType> | ||
<RootNamespace>ASRT_No_AI_Tool</RootNamespace> | ||
<AssemblyName>ASRT No AI Tool</AssemblyName> | ||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> | ||
<Deterministic>true</Deterministic> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<ApplicationIcon>icon.ico</ApplicationIcon> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'"> | ||
<DebugSymbols>true</DebugSymbols> | ||
<OutputPath>bin\x86\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<DebugType>full</DebugType> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<LangVersion>7.3</LangVersion> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
<Prefer32Bit>true</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'"> | ||
<OutputPath>bin\x86\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<Optimize>true</Optimize> | ||
<DebugType>pdbonly</DebugType> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<LangVersion>7.3</LangVersion> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
<Prefer32Bit>true</Prefer32Bit> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Compile Include="Program.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<EmbeddedResource Include="Properties\Resources.resx"> | ||
<Generator>ResXFileCodeGenerator</Generator> | ||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> | ||
<SubType>Designer</SubType> | ||
</EmbeddedResource> | ||
<Compile Include="Properties\Resources.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DependentUpon>Resources.resx</DependentUpon> | ||
</Compile> | ||
<None Include="Properties\Settings.settings"> | ||
<Generator>SettingsSingleFileGenerator</Generator> | ||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> | ||
</None> | ||
<Compile Include="Properties\Settings.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DependentUpon>Settings.settings</DependentUpon> | ||
<DesignTimeSharedInput>True</DesignTimeSharedInput> | ||
</Compile> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="App.config" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Windows.Forms" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Content Include="icon.ico" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
</Project> |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.29409.12 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ASRT No AI Tool", "ASRT No AI Tool.csproj", "{AFBFCAD8-6EE1-4493-A734-DC597DDFEA0F}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Debug|x86 = Debug|x86 | ||
Release|Any CPU = Release|Any CPU | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{AFBFCAD8-6EE1-4493-A734-DC597DDFEA0F}.Debug|Any CPU.ActiveCfg = Release|Any CPU | ||
{AFBFCAD8-6EE1-4493-A734-DC597DDFEA0F}.Debug|Any CPU.Build.0 = Release|Any CPU | ||
{AFBFCAD8-6EE1-4493-A734-DC597DDFEA0F}.Debug|x86.ActiveCfg = Debug|x86 | ||
{AFBFCAD8-6EE1-4493-A734-DC597DDFEA0F}.Debug|x86.Build.0 = Debug|x86 | ||
{AFBFCAD8-6EE1-4493-A734-DC597DDFEA0F}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{AFBFCAD8-6EE1-4493-A734-DC597DDFEA0F}.Release|Any CPU.Build.0 = Release|Any CPU | ||
{AFBFCAD8-6EE1-4493-A734-DC597DDFEA0F}.Release|x86.ActiveCfg = Release|x86 | ||
{AFBFCAD8-6EE1-4493-A734-DC597DDFEA0F}.Release|x86.Build.0 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {2E5FF71C-D121-4537-BA60-C0BEBAC462E4} | ||
EndGlobalSection | ||
EndGlobal |
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using System; | ||
using System.Diagnostics; | ||
using System.Runtime.InteropServices; | ||
using System.Windows.Forms; | ||
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namespace ASRT_No_AI_Tool | ||
{ | ||
public class Program | ||
{ | ||
[DllImport("kernel32")] | ||
private static extern int OpenProcess(int dwDesiredAccess, int bInheritHandle, int dwProcessId); | ||
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[DllImport("kernel32")] | ||
private static extern bool WriteProcessMemory(int hProcess, int lpBaseAddress, byte[] lpbuffer, int nSize, int lpNumberOfBytesWritten); | ||
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[DllImport("kernel32")] | ||
private static extern bool ReadProcessMemory(int hProcess, int lpBaseAddress, byte[] lpBuffer, int nSize, int lpNumberOfBytesRead); | ||
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[DllImport("kernel32")] | ||
private static extern int VirtualAllocEx(int hProcess, IntPtr lpAddress, int nSize, uint flAllocationType, uint flProtect); | ||
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[DllImport("kernel32")] | ||
private static extern int VirtualFreeEx(int hProcess, int lpAddress, int nSize, uint dwFreeType); | ||
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private static int processHandle; | ||
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public static void Main() | ||
{ | ||
Application.EnableVisualStyles(); | ||
Process[] processList = Process.GetProcessesByName("ASN_App_PcDx9_Final"); | ||
if (processList.Length == 0) | ||
{ | ||
MessageBox.Show("Please start the game first!", "ASRT No AI Tool", MessageBoxButtons.OK, MessageBoxIcon.Error); | ||
Environment.Exit(0); | ||
} | ||
foreach (Process process in processList) | ||
{ | ||
processHandle = OpenProcess(0x38, 0, process.Id); | ||
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if (processHandle == 0) | ||
{ | ||
MessageBox.Show("Could not access the game, please run as administrator!", "ASRT No AI Tool", MessageBoxButtons.OK, MessageBoxIcon.Error); | ||
Environment.Exit(2); | ||
} | ||
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if (process.MainModule.ModuleMemorySize != 0xC7C000 && process.MainModule.ModuleMemorySize != 0xD06000) | ||
{ | ||
MessageBox.Show("Cannot apply patch. Please ensure you are\n" + | ||
"running the correct version of the game!", "ASRT No AI Tool", MessageBoxButtons.OK, MessageBoxIcon.Error); | ||
Environment.Exit(2); | ||
} | ||
byte[] status = new byte[4]; | ||
int bytesRead = 0; | ||
int injectionpoint = 0x8C3BEC; | ||
ReadProcessMemory(processHandle, injectionpoint, status, 1, bytesRead); | ||
if (BitConverter.ToInt32(status, 0) != 0xE8) | ||
{ | ||
byte[] injectedcode = new byte[] {0x8B, 0x0D, 0x30, 0x74, 0xBC, 0x00, 0x43, 0xEB, 0x04, 0x3B, 0x59, 0x28, 0xC3, 0x50, 0xA1, 0x88, 0x1A, | ||
0xEC, 0x00, 0x83, 0xB8, 0x25, 0x05, 0x00, 0x00, 0x00, 0x58, 0x75, 0xEC, 0x50, 0x53, 0x51, 0x52, 0x31, 0xC0, 0x31, 0xD2, 0xB9, 0x3F, 0x0F, | ||
0xBD, 0x00, 0x41, 0x8B, 0x19, 0x00, 0xD8, 0xFE, 0xC2, 0x80, 0xFA, 0x04, 0x75, 0xF4, 0x5A, 0x59, 0x5B, 0x39, 0xC3, 0x58, 0xEB, 0xCE}; | ||
int injectionaddress = VirtualAllocEx(processHandle, IntPtr.Zero, injectedcode.Length, 0x00001000, 0x40); | ||
WriteProcessMemory(processHandle, injectionaddress, injectedcode, injectedcode.Length, 0); | ||
byte[] injectedcodecall = new byte[] { 0xE8, 0x00, 0x00, 0x00, 0x00, 0x90, 0x90, 0x90, 0x90, 0x90 }; | ||
BitConverter.GetBytes(injectionaddress - (injectionpoint + 5)).CopyTo(injectedcodecall, 1); | ||
WriteProcessMemory(processHandle, injectionpoint, injectedcodecall, injectedcodecall.Length, 0); | ||
MessageBox.Show("You are now free from the AI in Single Race mode!", "ASRT No AI Tool", MessageBoxButtons.OK, MessageBoxIcon.Information); | ||
} | ||
else | ||
{ | ||
if (MessageBox.Show("It appears your game is already patched\n" + | ||
"Do you want to remove the patch and restore stock settings?", "ASRT No AI Tool", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes) | ||
{ | ||
byte[] offset = new byte[4]; | ||
ReadProcessMemory(processHandle, injectionpoint + 1, offset, offset.Length, bytesRead); | ||
WriteProcessMemory(processHandle, injectionpoint, new byte[] { 0x8B, 0x0D, 0x30, 0x74, 0xBC, 0x00, 0x43, 0x3B, 0x59, 0x28 }, 10, 0); | ||
VirtualFreeEx(processHandle, injectionpoint + 5 + BitConverter.ToInt32(offset, 0), 10, 0x4000); | ||
MessageBox.Show("No AI mod has been disabled!\n" + | ||
"Enjoy your stock experience!", "ASRT No AI Tool", MessageBoxButtons.OK, MessageBoxIcon.Information); | ||
} | ||
} | ||
} | ||
} | ||
} | ||
} |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
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// Le informazioni generali relative a un assembly sono controllate dal seguente | ||
// set di attributi. Modificare i valori di questi attributi per modificare le informazioni | ||
// associate a un assembly. | ||
[assembly: AssemblyTitle("ASRT No AI Tool")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("ASRT No AI Tool")] | ||
[assembly: AssemblyCopyright("Copyright © 2019")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Se si imposta ComVisible su false, i tipi in questo assembly non saranno visibili | ||
// ai componenti COM. Se è necessario accedere a un tipo in questo assembly da | ||
// COM, impostare su true l'attributo ComVisible per tale tipo. | ||
[assembly: ComVisible(false)] | ||
|
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// Se il progetto viene esposto a COM, il GUID seguente verrà utilizzato come ID della libreria dei tipi | ||
[assembly: Guid("afbfcad8-6ee1-4493-a734-dc597ddfea0f")] | ||
|
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// Le informazioni sulla versione di un assembly sono costituite dai seguenti quattro valori: | ||
// | ||
// Versione principale | ||
// Versione secondaria | ||
// Numero di build | ||
// Revisione | ||
// | ||
// È possibile specificare tutti i valori oppure impostare valori predefiniti per i numeri relativi alla revisione e alla build | ||
// usando l'asterisco '*' come illustrato di seguito: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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