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This repository has been archived by the owner on Jan 16, 2024. It is now read-only.

Update CI.yaml

Update CI.yaml #47

Workflow file for this run

name: Automatic CI
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
on:
push:
branches:
- main
pull_request:
workflow_dispatch:
jobs:
testRunner:
name: Test in ${{ matrix.testMode }} ✨
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
testMode:
- EditMode
- PlayMode
steps:
- name: Checkout code ✅
uses: actions/checkout@v4
- name: Create LFS file list 📜
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id
- name: Restore LFS cache 🔄
uses: actions/cache@v3
id: lfs-cache
with:
path: .git/lfs
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }}
- name: Git LFS Pull 📥
run: |
git lfs pull
git add .
git reset --hard
- name: Restore Library cache 🔄
uses: actions/cache@v3
with:
path: Library
key: Library-test-project-${{ matrix.targetPlatform }}
restore-keys: |
Library-test-project-
Library-
- name: Run tests ⏯ 📑
uses: game-ci/[email protected]
id: testRunner
with:
testMode: ${{ matrix.testMode }}
checkName: ${{ matrix.testMode }} test results
githubToken: ${{ secrets.GITHUB_TOKEN }}
projectPath: ${{ vars.projectPath }}
- name: Upload Artifact 📦
uses: actions/upload-artifact@v3
with:
name: Test results (${{ matrix.testMode }})
path: ${{ steps.testRunner.outputs.artifactsPath }}