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3D elements in WebGL with character rigging and animation

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Lillia

Lillia is a project based off the character "Lillia" from League of Legends. She is constructed from modified Cylinder and Sphere Primitives and rigged with joints with the torso as their origin.

Lillia

Demonstration

Lillia is hosted here with Github Pages.

Usage

Users may manipulate Lillia with the use of the sliders. Lillia has two animations: Walk and Wave, with a special animation by holding shift and clicking over the canvas. Pressing the Stand button will return Lillia to Idle animation.


## Contributing

Pull requests are welcome. For major changes, please open an issue first
to discuss what you would like to change.

Please make sure to update tests as appropriate.

## License

[MIT](https://choosealicense.com/licenses/mit/)

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3D elements in WebGL with character rigging and animation

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