- run jump should only be able to fire forward
- the weapon should only be held up when it fires (in running / jumping)
- knock back inertia problem
- animation needed when enemy dies
- animation needed when missile explodes
- Missile Mode Sprites of the player
- hold x to fire continuously
- Missile Life inf?
-
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Impletation of Metroid in Unity
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JZ-wenxuan/unity-metroid
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