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Merge pull request #20 from jamesgreen26/1.20
build #36: Commit 4d7ae39 pushed by jamesgreen26
January 12, 2025 03:40 2m 11s 1.20
January 12, 2025 03:40 2m 11s
Fix mistake lol
build #35: Pull request #20 opened by jamesgreen26
January 12, 2025 03:40 2m 44s jamesgreen26:1.20
January 12, 2025 03:40 2m 44s
Merge pull request #19 from jamesgreen26/1.20
build #34: Commit 515a632 pushed by jamesgreen26
January 12, 2025 03:26 2m 59s 1.20
January 12, 2025 03:26 2m 59s
Improve cannonballs
build #33: Pull request #19 opened by jamesgreen26
January 12, 2025 03:22 1m 58s jamesgreen26:1.20
January 12, 2025 03:22 1m 58s
strict versioning
build #32: Commit d586062 pushed by JSJBDEV
January 9, 2025 15:06 3m 10s 1.20
January 9, 2025 15:06 3m 10s
January 9, 2025 14:59 2m 23s
January 8, 2025 16:25 2m 58s
January 4, 2025 14:20 2m 32s
January 1, 2025 15:26 2m 35s
added a readme, more eureka splitting, and an image for the ship poin…
build #27: Commit e4aff5f pushed by JSJBDEV
December 31, 2024 13:29 2m 38s 1.20
December 31, 2024 13:29 2m 38s
making motion possible to be independent of eureka, although right no…
build #26: Commit c3a6289 pushed by JSJBDEV
December 30, 2024 22:44 2m 30s 1.20
December 30, 2024 22:44 2m 30s
Merge pull request #11 from jamesgreen26/1.20
build #25: Commit e5a417b pushed by JSJBDEV
December 29, 2024 18:02 2m 18s 1.20
December 29, 2024 18:02 2m 18s
Refactoring and Cleanup
build #24: Pull request #11 synchronize by jamesgreen26
December 29, 2024 06:15 2m 35s jamesgreen26:1.20
December 29, 2024 06:15 2m 35s
Refactoring and Cleanup
build #23: Pull request #11 opened by jamesgreen26
December 29, 2024 00:35 2m 27s jamesgreen26:1.20
December 29, 2024 00:35 2m 27s
Reverted licence back to MIT, not sure when it switched
build #22: Commit 24054f4 pushed by JSJBDEV
December 28, 2024 22:56 2m 26s 1.20
December 28, 2024 22:56 2m 26s
Added ship "AI", added events for pirates spawning and dying, added t…
build #21: Commit 8c87b58 pushed by JSJBDEV
December 28, 2024 22:53 2m 43s 1.20
December 28, 2024 22:53 2m 43s
Merge pull request #10 from jamesgreen26/1.20
build #20: Commit 04bff3a pushed by JSJBDEV
December 28, 2024 22:44 2m 18s 1.20
December 28, 2024 22:44 2m 18s
Ships generate pre-assembled
build #19: Pull request #10 opened by jamesgreen26
December 28, 2024 22:37 2m 36s jamesgreen26:1.20
December 28, 2024 22:37 2m 36s
Merge pull request #9 from jamesgreen26/1.20
build #18: Commit cb59b41 pushed by jamesgreen26
December 26, 2024 21:16 2m 17s 1.20
December 26, 2024 21:16 2m 17s
Update 1.3.0
build #17: Pull request #9 opened by jamesgreen26
December 26, 2024 21:12 2m 36s jamesgreen26:1.20
December 26, 2024 21:12 2m 36s
config logic - allowing for alternative or normal building system
build #16: Commit c8389e5 pushed by JSJBDEV
October 27, 2024 16:29 2m 14s 1.20
October 27, 2024 16:29 2m 14s
October 22, 2024 12:57 2m 35s
Reverse circles and a more "dynamic" ship builder
build #14: Commit 12f25ab pushed by JSJBDEV
October 22, 2024 12:17 2m 18s 1.20
October 22, 2024 12:17 2m 18s
MotionInvokingBlock now stops movement on block destruction
build #13: Commit 7062580 pushed by JSJBDEV
October 14, 2024 22:58 2m 20s 1.20
October 14, 2024 22:58 2m 20s
cool logo, and some survival changes
build #12: Commit bbec71c pushed by JSJBDEV
October 11, 2024 16:28 2m 52s 1.18.2
October 11, 2024 16:28 2m 52s