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Unreal Engine Importer for various Quake formats

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Qnreal

LGBTQ+ Friendly Trans Rights License: MIT

Quake (Trenchbroom) Map and WAD importer for Unreal Eninge 5.

qunreal_logo

Installation:

  • Create a folder named Plugins in your project if you don't already have one.
  • clone the repository into the Plugins folder via git:
git clone https://github.com/QFormatPlugins/Qnreal
  • Activate the QUnreal Plugin via editor or your project config file.

Documentation:

Read the Wiki

features:

  • import Quake Maps and WADs by simply dragging them into your content drawer.
  • map Unreal Blueprints or C++ Classes to trenchbroom entities.
  • use map files as static mesh libraries.

TODO:

  • more options for setting the entity pivot
  • add "reload" button into the map asset context menu

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Unreal Engine Importer for various Quake formats

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