OpenGL-powered game engine currently in the early stages of development.
You can send me a message on either one of the following:
- Skype: haraven
- Hotmail/Outlook: [email protected]
All of the project dependencies are already included, compiled with Visual Studio 2015, for 64-bit only. You can simply clone the project, and run it, to see the current feature that I am working on implementing, or have just finished implementing. For now, run the application in Release x64 configuration mode. For some reason, running in debug mode causes black textures to appear. Assuming it's caused by my Assimp build being in release mode.
This project has been discontinued due to lack of time. Right now, I am focusing on working as a gameplay developer and writing a novel.