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patch full autoblock and desync noslows #1757

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ManInMyVan
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@ManInMyVan ManInMyVan commented Oct 13, 2024

also patches via sword noslow

closes #1591
closes #727

@overkidding
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Resets some item states also to legit players, sometimes it does not eats gapples or shoot bow arrows, should be fixed before merging in my opinion.

@ManInMyVan
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Resets some item states also to legit players, sometimes it does not eats gapples or shoot bow arrows, should be fixed before merging in my opinion.

you can also disable it

@overkidding
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Resets some item states also to legit players, sometimes it does not eats gapples or shoot bow arrows, should be fixed before merging in my opinion.

you can also disable it

the option to enable or disable it does not increase the fix quality, it should work always this does not, gives issues 85% of the times tested it in production with 15+ players and I was already getting tons of falses (i enabled flagging to test the mitigation and see if it was falsing).

@ManInMyVan
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ManInMyVan commented Oct 17, 2024

Resets some item states also to legit players, sometimes it does not eats gapples or shoot bow arrows, should be fixed before merging in my opinion.

you can also disable it

the option to enable or disable it does not increase the fix quality, it should work always this does not, gives issues 85% of the times tested it in production with 15+ players and I was already getting tons of falses (i enabled flagging to test the mitigation and see if it was falsing).

Can I get a video of this happening?

@overkidding
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Can I get a video of this happening?

Just use flagAndAlert() and try to fight in 1.8

@Regomy
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Regomy commented Oct 24, 2024

Hello, may i ask, your pr is better than #1467?

@overkidding
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Hello, may i ask, your pr is better than #1467?

The #1467 contains generic packed based autoblock checks that i might think have already been patched by other ManInMyVan PR's.

This is for desync no slow and autoblocks, etc.

This might still "false" (falsely mitigate) due to the vanilla desync behavior (some of desyncs that autoblocks uses actually happen also in legit vanilla)

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Check the bow noslow FDPClient bow noslow bypass
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