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Updated changelogs
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Gramps committed Apr 26, 2024
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8 changes: 8 additions & 0 deletions docs/changelog/gdextension.md
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Expand Up @@ -4,6 +4,14 @@ A history of all changes to [the ***gdextension*** branch.](https://github.com/G

---

## Version 4.7

- Changed: minor organization and readability changes
- Fixed: `htmlInit()` not returning bool for success
- Fixed: regression in `receiveMessagesOnChannel()`
- Fixed: missing argument bind in `getListenSocketAddress()`
- Removed: unused docs XML

## Version 4.6.3

- Changed: returned values for getFriendGamePlayed, ***thanks to SlejmUr***
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16 changes: 16 additions & 0 deletions docs/changelog/gdnative.md
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Expand Up @@ -4,6 +4,22 @@ A history of all changes to [the ***gdnative*** branch.](https://github.com/Godo

---

## Version 3.24

- Changed: `createBrowser` now accepts empty strings like the godot3 branch
- Changed: minor organizational things, variable naming, etc.
- Changed: `getItemPrice()` now returns base price and price, ***thanks to SlejmUr***
- Fixed: missing info_flags key in `getSessionConnectionInfo()`, ***thanks to SlejmUr***
- Fixed: `requestClanOfficerList()` using wrong SDK call
- Fixed: issues with `getResultItems()`
- Fixed: `addRequestLobbyListDistanceFilter()`
- Fixed: `getServerDetails()` not sending back needed struct, ***thanks to SlejmUr***
- Fixed: regressions in `receiveMessagesOnChannel()`, `receiveMessagesOnConnection()`, and `receiveMessagesOnPollGroup()`
- Fixed: `getConnectionRealTimeStatus()` checking the wrong value, ***thanks to tamper2***
- Fixed: missing cast on `setSize()`
- Fixed: `addRequiredTagGroup()` backported from godot3 branch
- Removed: unused internal variables

## Version 3.23.1

- Added: internal notes about where enums are found
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12 changes: 12 additions & 0 deletions docs/changelog/godot3.md
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Expand Up @@ -4,6 +4,18 @@ A history of all to [the ***godot3*** branch.](https://github.com/GodotSteam/God

---

## Version 3.24

- Changed: internal argument for `executeJavascript()` to match godot4
- Changed: returned values for `getFriendGamePlayed()`, ***thanks to SlejmUr***
- Changed: `getItemPrice()` now returns base price and price, ***thanks to SlejmUr***
- Changed: `getFriendMessage()` and callback `connected_friend_chat_message` now returns the type, ***thanks to SlejmUr***
- Changed: updated in-editor docs with changes
- Changed: minor organizational things, variable naming, etc.
- Fixed: missing info_flags key in `getSessionConnectionInfo()`, ***thanks to SlejmUr***
- Fixed: `getServerDetails()` not sending back needed struct, ***thanks to SlejmUr***
- Removed: unused internal variables

## Version 3.23.1

- Added: internal notes about where enums are found
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7 changes: 7 additions & 0 deletions docs/changelog/godot4.md
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Expand Up @@ -4,6 +4,13 @@ A history of all changes to [the ***godot4*** branch.](https://github.com/GodotS

---

## Version 4.7

- Changed: minor organization and readability changes
- Fixed: `htmlInit()` not returning bool for success
- Fixed: incorrect argument bind for `createBeacon()`
- Fixed: incorrect argument bind for `setItemMetadata()`

## Version 4.6.3

- Changed: returned values for getFriendGamePlayed, ***thanks to SlejmUr***
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4 changes: 4 additions & 0 deletions docs/changelog/multiplayer_peer.md
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Expand Up @@ -4,6 +4,10 @@ A history of all changes to [the ***multiplayer-peer*** branch.](https://github.

---

## Version 4.7

Version bump to sync with 4.x branch

## Version 4.6.3

- Fixed: lobby_state breaking after calling close on peer, ***thanks to Hangman***
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