Welcome to the code repository for Multiplayer Game Programming: Architecting Networked Games. Here you will find all the code samples to accompany the code from the book.
The code has been tested and runs on Windows with Visual Studio 2013, and on Mac OS X with Xcode 7. Other platforms (including Linux) are currently not supported.
To install, clone the repository to your local computer.
For the examples in Chapter 13, you'll need Node.js installed from https://nodejs.org and you'll need to use a terminal or console window to switch to each of the subprojects in the Chapter 13 folder and type
npm install
That will grab all the necessary node modules and you'll be ready to go!