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mago-3d-tiler v1.9.0

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@znkim znkim released this 27 Sep 08:48
· 1 commit to main since this release

image

[Changed in version 1.9.0]

We've enhanced the overall functionality based on issues and questions.

[Feature Additions]

  • Added TextureCoordinate correction (toPositiveQuadrant)
    Added a feature to correct the TextureCoordinate of a 3D Models.
    Textures are no longer crushed when creating B3DM.
  • Tessellator improvements.
    Tessellation with holes is now applied to 3D Tessellation.
    This allows for better conversion of CityGML, Geojson, and Shape.
  • When converting to CityGML, window and water classification now convert diffuse color to translucent.

[Feature Improvements]

  • Minor performance improvements when saving/loading GaiaSet (by applying a buffer to the I/O).
  • Fixed bug with resizing copied texture images.
  • Fixed conversion failing when pipeline is less than 100.
  • Fixed “Double” parsing bug based on system locale (for decimal comma separator)