Releases: GabyForceQ/LibertyEngine
Releases · GabyForceQ/LibertyEngine
Liberty Engine 0.0.15-rc1
New features (0.0.15)
- Moved from SDL2 to GLFW
- Project structure is simpler
- More manager classes were added (no more singletons)
- BSP volumes and different kinds of model
- Texture caching using resource manager
- Terrain entity with collision, height map and multiple material support
- Core shader, terrain shader and UI shader were added
- Camera improvements and dynamic custom camera settings
- Dynamic material loader on BSP volumes
- Experimental .obj model loader
- Experimental flexible render pipline
- Experimental lighting system
- Experimental UI
- Experimental mouse picker
- Fixes and small features
- Demos
OS support
- Windows Desktop x64
- Windows Desktop x86
Graphics API support
- OpenGL 4.5 (450 core)
D Compiler versions
- DMD 2.082.1
Liberty Engine 0.0.15-beta2
New features (0.0.15)
- Moved from SDL2 to GLFW
- Project structure is simpler
- More manager classes were added (no more singletons)
- BSP volumes and different kinds of model
- Texture caching using resource manager
- Terrain entity with collision, height map and multiple material support
- Core shader, terrain shader and UI shader were added
- Camera improvements and dynamic custom camera settings
- Dynamic material loader on BSP volumes
- Experimental .obj model loader
- Experimental flexible render pipline
- Experimental lighting system
- Experimental UI
- Experimental mouse picker
- Fixes and small features
- Demos
OS support
- Windows Desktop x64
- Windows Desktop x86
Graphics API support
- OpenGL 4.5 (450 core)
D Compiler versions
- DMD 2.082.1
Liberty Engine 0.0.15-beta1
New features (0.0.15)
- Moved from SDL2 to GLFW
- Project structure is simpler
- More manager classes were added (no more singletons)
- BSP volumes and different kinds of model
- Texture caching using resource manager
- Terrain entity with collision, height map and multiple material support
- Core shader, terrain shader and UI shader were added
- Camera improvements and dynamic custom camera settings
- Dynamic material loader on BSP volumes
- Experimental .obj model loader
- Experimental flexible render pipline
- Experimental lighting system
- Experimental UI
- Experimental mouse picker
- Fixes and small features
- Demos
OS support
- Windows Desktop x64
- Windows Desktop x86
Graphics API support
- OpenGL 4.5 (450 core)
D Compiler versions
- DMD 2.082.1