Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

cancel spell set from hand #466

Merged
merged 1 commit into from
Sep 24, 2022
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
26 changes: 23 additions & 3 deletions operations.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2376,6 +2376,26 @@ int32 field::sset(uint16 step, uint8 setplayer, uint8 toplayer, card * target, e
return TRUE;
if(target->is_affected_by_effect(EFFECT_CANNOT_SSET))
return TRUE;
uint32 flag = 0;
if(target->data.type & TYPE_FIELD) {
flag = ~(0x1 << 13);
} else {
get_useable_count(target, setplayer, LOCATION_SZONE, toplayer, LOCATION_REASON_TOFIELD, 0xff, &flag);
flag = ((flag & 0xff) << 8) | 0xffff00ff;
flag |= 0xe080e080;
}
pduel->write_buffer8(MSG_HINT);
pduel->write_buffer8(HINT_SELECTMSG);
pduel->write_buffer8(setplayer);
pduel->write_buffer32(target->data.code);
add_process(PROCESSOR_SELECT_PLACE, 0, 0, 0, setplayer, flag, 0);
return FALSE;
}
case 1: {
if(returns.bvalue[1] == 0) {
return TRUE;
}
target->to_field_param = returns.bvalue[2];
effect_set eset;
target->filter_effect(EFFECT_SSET_COST, &eset);
for(int32 i = 0; i < eset.size(); ++i) {
Expand All @@ -2386,12 +2406,12 @@ int32 field::sset(uint16 step, uint8 setplayer, uint8 toplayer, card * target, e
}
return FALSE;
}
case 1: {
case 2: {
target->enable_field_effect(false);
move_to_field(target, setplayer, toplayer, LOCATION_SZONE, POS_FACEDOWN, FALSE, 0, FALSE, (target->data.type & TYPE_FIELD) ? 0x1 << 5 : 0xff);
move_to_field(target, setplayer, toplayer, LOCATION_SZONE, POS_FACEDOWN, FALSE, 0, FALSE, 0x1 << target->to_field_param);
return FALSE;
}
case 2: {
case 3: {
core.phase_action = TRUE;
target->set_status(STATUS_SET_TURN, TRUE);
if(target->data.type & TYPE_MONSTER) {
Expand Down
9 changes: 4 additions & 5 deletions playerop.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -374,8 +374,6 @@ int32 field::select_chain(uint16 step, uint8 playerid, uint8 spe_count, uint8 fo
}
int32 field::select_place(uint16 step, uint8 playerid, uint32 flag, uint8 count) {
if(step == 0) {
if(count == 0)
return TRUE;
if((playerid == 1) && (core.duel_options & DUEL_SIMPLE_AI)) {
flag = ~flag;
int32 filter;
Expand Down Expand Up @@ -433,14 +431,15 @@ int32 field::select_place(uint16 step, uint8 playerid, uint32 flag, uint8 count)
} else {
uint8 pt = 0;
uint32 selected = 0;
for(int8 i = 0; i < count; ++i) {
for(int8 i = 0; i < 1 || i < count; ++i) {
uint8 p = returns.bvalue[pt];
uint8 l = returns.bvalue[pt + 1];
uint8 s = returns.bvalue[pt + 2];
uint32 sel = 0x1u << (s + (p == playerid ? 0 : 16) + (l == LOCATION_MZONE ? 0 : 8));
if((p != 0 && p != 1)
if(!(count == 0 && i == 0 && l == 0)
&& ((p != 0 && p != 1)
|| ((l != LOCATION_MZONE) && (l != LOCATION_SZONE))
|| (sel & flag) || (sel & selected)) {
|| (sel & flag) || (sel & selected))) {
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
Expand Down