Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix. Crash and Gossip Menu #200

Merged
merged 10 commits into from
Aug 14, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 4 additions & 0 deletions data/sql/updates/pending_db_world/rev_1723527950527197400.sql
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@

UPDATE creature_template
SET gossip_menu_id = 1291
WHERE entry = 1247;
3 changes: 3 additions & 0 deletions src/server/game/Entities/Unit/Unit.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -715,6 +715,9 @@ bool Unit::HasBreakableByDamageCrowdControlAura(Unit* excludeCasterChannel) cons
/*static*/ uint32 Unit::DealDamage(
Unit* attacker, Unit* victim, uint32 damage, CleanDamage const* cleanDamage, DamageEffectType damagetype, SpellSchoolMask damageSchoolMask, SpellInfo const* spellProto, bool durabilityLoss)
{
if (!attacker)
return false;

// Sparring Checks
if (Creature* target = victim->ToCreature())
{
Expand Down
Loading