[SM64] Properly Apply DL Reverts to Last Drawn with Switch Nodes #353
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This issue is caused by reverts not being applied properly to all switch children. Basically only the last switch child got the revert, when it should be the last drawn one, and if it could be multiple different options, all of those should get a revert.
The first image is the bug in question, and the second is the one with fixes applied.
Mentioned in #331