Skip to content

Commit

Permalink
Add SDL3 to CI and upload build artifacts
Browse files Browse the repository at this point in the history
  • Loading branch information
thatcosmonaut committed Oct 18, 2024
1 parent 370171c commit d960b54
Showing 1 changed file with 234 additions and 60 deletions.
294 changes: 234 additions & 60 deletions .github/workflows/ci.yml
Original file line number Diff line number Diff line change
Expand Up @@ -2,32 +2,109 @@ name: CI

on: [push, pull_request]

env:
SDL2_VERSION: 2.30.8
SDL3_VERSION: 3.1.3

jobs:
linux:
name: Linux
name: Rocky Linux
runs-on: ubuntu-latest
container:
image: rockylinux/rockylinux:8
steps:
- uses: actions/checkout@v3
- name: Are we really on Rocky Linux?
run: cat /etc/os-release

- name: Install dependencies
run: |
dnf update -y
dnf install -y epel-release
dnf config-manager --set-enabled powertools
dnf install -y chrpath cmake gcc-c++ git ninja-build
- uses: actions/checkout@v4
with:
submodules: true

- name: Install dependencies
- name: Clone SDL2
run: git clone --depth 1 --branch release-$SDL2_VERSION https://github.com/libsdl-org/SDL.git

- name: Build SDL2 (Debug)
run: |
sudo apt-add-repository ppa:hrzhu/sdl2-backport
sudo apt-get update
sudo apt-get install ninja-build libsdl2-dev
cd SDL
cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug
ninja -C debug
cd ..
- name: CMake configure (Debug)
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL/debug/libSDL2-2.0d.so

- name: Build (Debug)
run: ninja -C debug

- name: CMake configure (Release)
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL/debug/libSDL2-2.0d.so

- name: Build (Release)
run: ninja -C release
run: |
ninja -C release
chrpath -d release/libFAudio.so.0
strip -S release/libFAudio.so.0
- name: Archive build result
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL2-lib64
path: release/libFAudio.so.0

linux-mingw:
name: Rocky Linux MinGW
runs-on: ubuntu-latest
container:
image: rockylinux/rockylinux:8
steps:
- name: Are we really on Rocky Linux?
run: cat /etc/os-release

- name: Install dependencies
run: |
dnf update -y
dnf install -y epel-release
dnf --enablerepo=powertools install -y git xz cmake ninja-build mingw32-gcc-c++ mingw64-gcc-c++
- uses: actions/checkout@v4
with:
submodules: true

- name: Download SDL
run: |
curl -LO https://github.com/libsdl-org/SDL/releases/download/release-$SDL2_VERSION/SDL2-devel-$SDL2_VERSION-mingw.tar.gz
tar -xvf SDL2-devel-$SDL2_VERSION-mingw.tar.gz -C ${GITHUB_WORKSPACE}
- name: CMake configure 32-bit (Release)
run: mingw32-cmake -B release-x86 -G Ninja . -DCMAKE_BUILD_TYPE=Release -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/i686-w64-mingw32/bin/SDL2.dll -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/i686-w64-mingw32/include/SDL2

- name: Build 32-bit (Release)
run: ninja -C release-x86

- name: CMake configure 64-bit (Release)
run: mingw64-cmake -B release-x64 -G Ninja . -DCMAKE_BUILD_TYPE=Release -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/x86_64-w64-mingw32/bin/SDL2.dll -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/x86_64-w64-mingw32/include/SDL2

- name: Build 64-bit (Release)
run: ninja -C release-x64

- name: Archive build result 32-bit
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL2-x86
path: release-x86/FAudio.dll

- name: Archive build result 64-bit
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL2-x64
path: release-x64/FAudio.dll

macos:
name: macOS (CMake)
Expand All @@ -36,7 +113,7 @@ jobs:
CXXFLAGS: -I/usr/local/include/SDL2
LDFLAGS: -L/usr/local/lib
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
submodules: true

Expand All @@ -55,18 +132,22 @@ jobs:
- name: Build (Release)
run: ninja -C release

- name: Archive build result
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL2-osx
path: release/libFAudio.0.dylib

windows-msvc:
name: Windows (MSVC)
runs-on: windows-latest
env:
SDL_VERSION: 2.26.0
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
submodules: true

- name: Cache SDL
uses: actions/cache@v2
uses: actions/cache@v4
env:
cache-name: cache-sdl
with:
Expand All @@ -77,92 +158,185 @@ jobs:
run: |
if (-Not (Test-Path C:\SDL))
{
Invoke-WebRequest "https://github.com/libsdl-org/SDL/releases/download/release-$env:SDL_VERSION/SDL2-devel-$env:SDL_VERSION-VC.zip" -OutFile C:\SDL.zip
Invoke-WebRequest "https://github.com/libsdl-org/SDL/releases/download/release-$env:SDL2_VERSION/SDL2-devel-$env:SDL2_VERSION-VC.zip" -OutFile C:\SDL.zip
Expand-Archive C:\SDL.zip -DestinationPath C:\
}
- name: CMake configure (Debug)
run: |
$env:LDFLAGS = "/LIBPATH:C:\SDL2-$env:SDL_VERSION\lib\x86 "
$env:LDFLAGS = "/LIBPATH:C:\SDL2-$env:SDL2_VERSION\lib\x86 "
cmake -B debug -G "Visual Studio 17 2022" . -DCMAKE_BUILD_TYPE=Debug `
-A Win32 `
-DSDL2_INCLUDE_DIRS="C:\SDL2-$env:SDL_VERSION\include" `
-DSDL2_INCLUDE_DIRS="C:\SDL2-$env:SDL2_VERSION\include" `
-DSDL2_LIBRARIES="SDL2;SDL2main"
- name: Build (Debug)
run: cmake --build debug

- name: CMake configure (Release)
run: |
$env:LDFLAGS = "/LIBPATH:C:\SDL2-$env:SDL_VERSION\lib\x86 "
$env:LDFLAGS = "/LIBPATH:C:\SDL2-$env:SDL2_VERSION\lib\x86 "
cmake -B release -G "Visual Studio 17 2022" . -DCMAKE_BUILD_TYPE=Release `
-A Win32 `
-DSDL2_INCLUDE_DIRS="C:\SDL2-$env:SDL_VERSION\include" `
-DSDL2_INCLUDE_DIRS="C:\SDL2-$env:SDL2_VERSION\include" `
-DSDL2_LIBRARIES="SDL2;SDL2main"
- name: Build (Release)
run: cmake --build release

windows-mingw:
name: Windows (MinGW)
runs-on: windows-latest
defaults:
run:
shell: msys2 {0}
freebsd:
runs-on: ubuntu-latest
name: FreeBSD
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
submodules: true
- name: Build
uses: cross-platform-actions/[email protected]
with:
operating_system: freebsd
version: '13.3'
run: |
sudo pkg update
sudo pkg install -y cmake ninja sdl2
cmake -B build -G Ninja .
cmake --build build --verbose -- -j`sysctl -n hw.ncpu`
linux-SDL3:
name: Rocky Linux SDL3
runs-on: ubuntu-latest
container:
image: rockylinux/rockylinux:8
steps:
- name: Are we really on Rocky Linux?
run: cat /etc/os-release

- name: Install dependencies
run: |
dnf update -y
dnf install -y epel-release
dnf config-manager --set-enabled powertools
dnf install -y chrpath cmake gcc-c++ git ninja-build
- name: Set up MSYS2
uses: msys2/setup-msys2@v2
- uses: actions/checkout@v4
with:
msystem: mingw32
install: >-
mingw-w64-i686-cc
mingw-w64-i686-cmake
mingw-w64-i686-ninja
mingw-w64-i686-pkg-config
mingw-w64-i686-SDL2
submodules: true

- name: Clone SDL3
run: git clone --depth 1 --branch preview-$SDL3_VERSION https://github.com/libsdl-org/SDL.git

- name: Build SDL3 (Debug)
run: |
cd SDL
cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug
ninja -C debug
cd ..
- name: CMake configure (Debug)
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DBUILD_SDL3=ON -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL/debug/libSDL3.so

- name: Build (Debug)
run: cmake --build debug
run: ninja -C debug

- name: CMake configure (Release)
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release -DBUILD_SDL3=ON -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL/debug/libSDL3.so

- name: Build (Release)
run: cmake --build release
run: |
ninja -C release
chrpath -d release/libFAudio.so.0
strip -S release/libFAudio.so.0
- name: CMake configure (Debug Wine)
run: cmake -B debugwine -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DPLATFORM_WIN32=ON
- name: Archive build result
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL3-lib64
path: release/libFAudio.so.0

- name: Build (Debug Wine)
run: cmake --build debugwine
linux-mingw-SDL3:
name: Rocky Linux MinGW SDL3
runs-on: ubuntu-latest
container:
image: rockylinux/rockylinux:8
steps:
- name: Are we really on Rocky Linux?
run: cat /etc/os-release

- name: CMake configure (Release Wine)
run: cmake -B releasewine -G Ninja . -DCMAKE_BUILD_TYPE=Release -DPLATFORM_WIN32=ON
- name: Install dependencies
run: |
dnf update -y
dnf install -y epel-release
dnf --enablerepo=powertools install -y git xz cmake ninja-build mingw32-gcc-c++ mingw64-gcc-c++
- name: Build (Release Wine)
run: cmake --build releasewine
- uses: actions/checkout@v4
with:
submodules: true

freebsd:
runs-on: ubuntu-latest
name: FreeBSD
- name: Download SDL
run: |
curl -LO https://github.com/libsdl-org/SDL/releases/download/preview-$SDL3_VERSION/SDL3-devel-$SDL3_VERSION-mingw.tar.xz
tar -xvf SDL3-devel-$SDL3_VERSION-mingw.tar.xz -C ${GITHUB_WORKSPACE}
- name: CMake configure 32-bit (Release)
run: mingw32-cmake -B release-x86 -G Ninja . -DBUILD_SDL3=ON -DCMAKE_BUILD_TYPE=Release -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/i686-w64-mingw32/bin/SDL3.dll -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/i686-w64-mingw32/include

- name: Build 32-bit (Release)
run: ninja -C release-x86

- name: CMake configure 64-bit (Release)
run: mingw64-cmake -B release-x64 -G Ninja . -DBUILD_SDL3=ON -DCMAKE_BUILD_TYPE=Release -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/x86_64-w64-mingw32/bin/SDL3.dll -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/x86_64-w64-mingw32/include

- name: Build 64-bit (Release)
run: ninja -C release-x64

- name: Archive build result 32-bit
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL3-x86
path: release-x86/FAudio.dll

- name: Archive build result 64-bit
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL3-x64
path: release-x64/FAudio.dll

macos-SDL3:
name: macOS (CMake) SDL3
runs-on: macos-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
submodules: true
- name: Build
uses: cross-platform-actions/[email protected]

# This can be replaced by installing once brew ships SDL3
- name: Clone SDL3
run: git clone --depth 1 --branch preview-$SDL3_VERSION https://github.com/libsdl-org/SDL.git

- name: Install dependencies
run: brew install ninja

- name: Build SDL3 (Debug)
run: |
cd SDL
cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug
ninja -C debug
cd ..
- name: CMake configure (Debug)
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DBUILD_SDL3=ON -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL/debug/libSDL3.dylib

- name: Build (Debug)
run: ninja -C debug

- name: CMake configure (Release)
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release -DBUILD_SDL3=ON -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL/debug/libSDL3.dylib

- name: Build (Release)
run: ninja -C release

- name: Archive build result
uses: actions/upload-artifact@v4
with:
operating_system: freebsd
version: '13.3'
run: |
sudo pkg update
sudo pkg install -y cmake ninja sdl2
cmake -B build -G Ninja .
cmake --build build --verbose -- -j`sysctl -n hw.ncpu`
name: FAudio-SDL3-osx
path: release/libFAudio.0.dylib

0 comments on commit d960b54

Please sign in to comment.