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GDK: Fix standalone library build
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TheSpydog committed Dec 23, 2024
1 parent d239e7f commit 33c9447
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Showing 2 changed files with 16 additions and 2 deletions.
14 changes: 14 additions & 0 deletions visualc-gdk/FAudio.sln
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,8 @@ VisualStudioVersion = 16.0.32630.194
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FAudio", "FAudio.vcxproj", "{35B0FB4B-F0C2-4D70-9B2D-136C8A3F68D1}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3", "..\..\SDL\VisualC-GDK\SDL\SDL.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Gaming.Xbox.Scarlett.x64 = Debug|Gaming.Xbox.Scarlett.x64
Expand All @@ -27,6 +29,18 @@ Global
{35B0FB4B-F0C2-4D70-9B2D-136C8A3F68D1}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
{35B0FB4B-F0C2-4D70-9B2D-136C8A3F68D1}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
{35B0FB4B-F0C2-4D70-9B2D-136C8A3F68D1}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Profile|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Profile|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Profile|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Profile|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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4 changes: 2 additions & 2 deletions visualc-gdk/FAudio.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -65,7 +65,7 @@
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup Condition="!Exists('..\..\..\..\SDL\VisualC-GDK\SDL\SDL.vcxproj')">
<ItemGroup>
<ProjectReference Include="..\..\SDL\VisualC-GDK\SDL\SDL.vcxproj">
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
</ProjectReference>
Expand Down Expand Up @@ -308,4 +308,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

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