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Fix typo
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Robadob authored and ptheywood committed Oct 20, 2023
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Expand Up @@ -12,7 +12,7 @@ Each agent function in FLAME GPU 2 is associated with a particular agent type an
The implementation code for the behaviour (the actual agent function) can be specified in three alternative ways;

* As a globally scoped (CUDA) C++ function, labelled with the :c:macro:`FLAMEGPU_AGENT_FUNCTION` macro
* As a C++ function labelled with teh :c:macro:`FLAMEGPU_AGENT_FUNCTION` macro but written as a string (supported in either a C++ or Python 3)
* As a C++ function labelled with the :c:macro:`FLAMEGPU_AGENT_FUNCTION` macro but written as a string (supported in either a C++ or Python 3)
* As a global scoped Python 3 function annotated as ``@pyflamegpu.agent_function`` which will be transpiled to equivalent C++ and which is compiled at runtime

This chapter has been broken up into several sections:
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