Official OpenComputers forum post
Copyright (c) 2016 Kevin Velickovic
Please read the COPYRIGHT.md file for more information.
This plugin requires Blender 2.76
Install plugin:
- Open Blender
- Go in File > User Preferences > Addons tab
- Click on "Install from file" button.
- Browse and click the downloaded 3dm_exporter.py file and push the "Install from file..." button.
Activate plugin:
- Open Blender
- Go in File > User Preferences > Addons tab
- In the "Exporter" category, you must find "OpenComputers 3DM Exporter"
- Check it, and push "Save User Settings" button.
- Bounding boxes to view the build area ( 16 x 16 x 16 )
- Layers support, only export the active layer so you can easily create multi-part models
- Material name and tint ( diffuse color ) export in 3DM file
- States support, assign states to your objects and simulate it directly in blender
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Create a model only with cubes, cubes sizes must be integers and the total area covered by cubes can be 16 x 16 x 16 units max, you can use the "Bounding box" option of the plugin to view the build area, goto Scene properties -> OpenComputers 3DM Exporter -> Bounding box, and push the "Add" button, and build only inside the bounding box
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Export you 3DM file, goto Scene properties -> OpenComputers 3DM Exporter and push the "Export" button, chose a destination file name, and push the "Export" button
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Import your 3DM file inside your computer in Minecraft, and use the "print3d" function to print your model, enjoy :]
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You can also use my web-based viewer to test you model at: http://f0x.me/OpenComputers-3D-Designer
This program is licensed under the terms of the GNU Affero General Public License v3 (GNU AGPL)
Please read the COPYRIGHT.md file for more information.