Skip to content

Commit

Permalink
brighter notes, highway od cutoff
Browse files Browse the repository at this point in the history
  • Loading branch information
3drosalia committed Apr 27, 2024
1 parent b6b8f71 commit ec1d340
Show file tree
Hide file tree
Showing 4 changed files with 2 additions and 1 deletion.
Binary file modified Encore/Assets/highway/highway_od.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified Encore/Assets/notes/note.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
3 changes: 2 additions & 1 deletion Encore/include/game/assets.h
Original file line number Diff line number Diff line change
Expand Up @@ -171,10 +171,11 @@ class Assets {
noteModel.materials[0].maps[MATERIAL_MAP_ALBEDO].color = player.accentColor;
noteModel.materials[0].maps[MATERIAL_MAP_EMISSION].texture = emitTexture;
noteModel.materials[0].maps[MATERIAL_MAP_EMISSION].color = WHITE;
noteModel.materials[0].maps[MATERIAL_MAP_EMISSION].value = 1;
noteModelOD = LoadModel((directory / "Assets/notes/note.obj").string().c_str());
noteTextureOD = LoadTextureFilter(directory / "Assets/notes/note.png");
emitTextureOD = LoadTextureFilter(directory / "Assets/notes/note_e_new.png");
// noteModelOD.materials[0].maps[MATERIAL_MAP_ALBEDO].texture = noteTextureOD;
noteModelOD.materials[0].maps[MATERIAL_MAP_ALBEDO].texture = noteTextureOD;
noteModelOD.materials[0].maps[MATERIAL_MAP_ALBEDO].color = WHITE;
noteModelOD.materials[0].maps[MATERIAL_MAP_EMISSION].texture = emitTextureOD;
noteModelOD.materials[0].maps[MATERIAL_MAP_EMISSION].color = WHITE;
Expand Down
Binary file added tex/xcf/note_e_new.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.

0 comments on commit ec1d340

Please sign in to comment.