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remove lane index debug text
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NarrikSynthfox committed Apr 24, 2024
1 parent 497bf8e commit 2012d4c
Showing 1 changed file with 0 additions and 3 deletions.
3 changes: 0 additions & 3 deletions Encore/src/main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1025,9 +1025,6 @@ int main(int argc, char* argv[])
float comboFill = comboFillCalc(instrument);
SetShaderValue(assets.odMultShader, assets.comboCounterLoc, &comboFill, SHADER_UNIFORM_FLOAT);
SetShaderValue(assets.odMultShader, assets.odLoc, &overdriveFill, SHADER_UNIFORM_FLOAT);
for (int i = 0; i < 5; i++) {
DrawTextRubik(TextFormat("Lane %01i index: %01i", i+1, curNoteIdx[i]), 5, (GetScreenHeight() - 280)+(30*i), 24, WHITE);
}
if (extraGameplayStats) {
DrawTextRubik(TextFormat("Perfect Hit: %01i", perfectHit), 5, GetScreenHeight() - 280, 24,
(perfectHit > 0) ? GOLD : WHITE);
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