This Add-on is not created by, affiliated with or sponsored by ZeniMax Media Inc. or its affiliates. The Elder Scrolls® and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the United States and/or other countries. All rights reserved.
I would like to thank the ZOS Developers, Dan and Seth, and the QA Team working with them for their diligence and hard work on update 41 and sirinsidiator for LibHistorie.
Repository for personal changes as I am not trying to take over Master Merchant. If at such time @Philgo68 and @khaibit return to ESO then they are welcome to use my changes.
- Updated recipes for Update 44
- Quick Fix for Update 43 ZOS changes (Still reviewing U43 changes)
- Updated version of dependencies in manifest file
- Updated recipes for Craft Cost for Gold Road
- Updated notification on Guild history status
- Updated recipes for Craft Cost
- Updated header and row colors
- Updated Russian Translation
- Updated Refresh Routine for U41
NOTE: It will reload the UI after it completes
- API Bump for dependencies
- Fix for LGS_LibHistoire.lua:257: function expected instead of nil
- Fix for LGS_LibHistoire.lua:258: function expected instead of nil
- API Bump for dependencies
- Added callback for Reset Linked Range to ensure listeners start properly after use
- API Bump for dependencies
- Only update tracking variables when events are linked
- API Bump for dependencies
- Updated Tax Calculations based on GetTradingHousePostPriceInfo() suggested by sirinsidiator
- Updated for LibHistorie 2.0.1
- Updated for U41
- API Bump for dependencies
- Pre U41 changes
- Updated warning for upcoming March 11 update
- Reorganized Tooltip Menu
- Added Turkish translation
- Added TTC Sales Average to Deal Calculator, Inventory replacement, Price To Chat, and Graph
- Toggle between TTC Sales Average or TTC Average and TTC Suggested for Price To Chat and Graph
- Added inventory pricing to Decon assistants
- Updated Craft Cost recipes
- Added Warning about future LibHistoire changes
- Fix for: LibGuildStore.lua:162: attempt to index a nil value
- Fix for: Iterators_Listings.lua:543: attempt to index a nil value
- Update saved variables and remove old unused MM 2.x variables
- Fix Alert Queue
NOTE: MM will use the greatest value from the old MM saved variables for days of retention for sales, and min and max values. This was intended previously for updating from MM 3.5.x to 3.6.x and only needs to run once with the current version rather than every time there is a full reset of data.
- Fix for Trading House listing error
- Fix for Settings Menu error
- Fix for Guild Roster using purchases rather than sales for the tax column
- Added additional outlier options
- Updated Craft Cost recipes
- Updated Data routines to add new sales, listings, purchases, and canceled or posted items
- Addressed long standing issue for sales indexing
- Added tooltip notification when the user has chosen "None" for a data range or focus value
- Added notification for duplicate data indexes
- Fix for LibMediaProvider font issue
- Fix for: MasterMerchant.lua:3260: function expected
- Fix for: MasterMerchant.lua:3857: attempt to index a nil value
I sort of rushed this version. I will look into other reports as I have time and make sure things are working the best they can.
- Improved Outliers detection for regular sales and Bonanza sales
- Hotfix for Russian localization because mychaelo got creative with the string formatting
- Moved account names to GS17Data.lua
- Updated Russian localization (mychaelo)
- Added old AGS Deal Range Buttons
- Tweak to time chooser location placement so it anchors to the height of the column better (Hopefully)
- Fix for joining a new guild with MM already running
- user:/AddOns/MasterMerchant/Libs/LibGuildStore/Data.lua:362: operator * is not supported for number * nil
- Rough draft for PTS
- Updated Craft Costs for Necrom
- Added a full reset for when people experience Lua errors
- Increase version requirement for LibHistoire
- Update LibGuildStore settings menu for Refresh and Reset buttons
- Bump API for Necrom
- Added tooltip to Deconstruction assistants
- Fix for moc with Lazy Set Crafter
- Fix for Search Bonanza and searching for items in other languages then English
- Added toggle for Search Bonanza menu option
- Update to when tooltips are displayed from various windows. Includes Lazy Set Crafter, Furnature Catalogue, CraftStore, and QuickSlot (The inventory part)
- Added special routines from Inventory Insight for Furniture Catalogue and Lazy Set Crafter
- Added nil checks for AGS when data rows are temporarily empty or switching between a guild that has listed items for sale and one that doesn't
- More accurate averages when trimming outliers
- Tooltip takes about 40% less time to be generated
- Price to chat update
- Tooltup price formatting update
- Fix for price to chat
- Updated replace inventory pricing routines and restored displaying the unit price
- Updates Include previous changes
NOTE: Still researching how to refresh the inventory so you don't have to scroll prior to sorting
- Reverted to 3.7.44
- Removes all previous changes to altering inventory prices including showing Unit Price
- Minor update to replacing prices in inventory. It should behave slightly better but may affect performance.
- Updated Truncation routines and the iterate over records routines in general
- Restored ability to sort inventory by value when altering the inventory price
NOTE: Previously to sort the inventory or the craft bag properly you would have to scroll through the entire list. 3.7.45 inadvertently removed that functionality. While the sorting is restored it will behave the same as before. I am investigating a better way to resolve both sorting and removing the altered inventory prices.
- Fixed long standing issue when replacing the inventory price that the price remained after disabling the feature
- Added feature to show the unit price when replacing the inventory price
- Changed Green checkmark for Master Writs in the Guild Store to indicate that you know the Motif and have the mats
- Adds Yellow checkmark to Master Writs in the Guild Store if you know the Motif but don't have the mats
- Added a minimal sales interval that acts similar to the Min Item count
- Added condition to detect the presence of MasterWritInventoryMarker to prevent duplicating markers in the guild store for Master Writs
- Added icon to master writs if you meet the requirements to craft the writ. (Writ Worthy required)
- Fixed bug introduced in 3.7.32 that affected the cache. It would not clear properly after adding someone to the guild and account filter. Cached values would not refresh for all items only the previously viewed item.
- Added icon to sales rows of vendor items that are above the vendor price to make it more noticeable at a glance
- Both listing fee and the auction house cut are calculated when determining the profit. Previously only the auction house cut was used.
- More preparation for the winter festival. Vendor items now have a warning if they are listed above the vendor cost. Example something listed for 300g each when the vendor will sell it for 98g. Includes recipes, ingredients, style materials, lock picks, repair kits, and potency runes.
- Added warning for a few items removed from use in the game so people don't list them for 4M or 11M thinking they are rare or some nonsense.
NOTE: When viewing the price each, the full price or the actual profit will be calculated first.
- Added Search Bonanza context menu option
user:/AddOns/MasterMerchant/AGS_Integration/SortOrderDealPercent.lua:3: attempt to index a nil value stack traceback: user:/AddOns/MasterMerchant/AGS_Integration/SortOrderDealPercent.lua:3: in function '(main chunk)'
- Fix for error in SortOrderDealPercent.lua for those who don't use Awesome Guild Store or AGS
- Slightly reduced the height and width of the UI
- Some options not available with Awesome Guild Store installed are now disabled in settings
- Added a tier of medium to the top level controls so the window is not behind other windows
- Added listing fee column to the Management view
- Added a button to the sales window to toggle showing the full price or your profit after the guild gets their cut
- Added Awesome Guild Store sort by Deal Percent
- More refinement to the tooltip generation
- Fixed accidental drawing of divider when using focus keys
- Updated Cache Routines to clear Bonanza and Average price separately
- Updated (BETA) Winter Festival Writs to include the 3 that have a provisioning requirement.
- Refined tooltip generation and refactored its code
- Added toggle to disable the Material Cost for Winter Festival Writs (WritWorthy, LibLazyCrafting does not handle furniture)
- Added Material Cost for Winter Festival Writs (BETA)
- Account for writ requirements. For example when you are required to craft 12 items. (Not all requirements are known at this time)
NOTE: MM currently only provides Material Cost for Winter Festival Writs. MM does not tell you if you are missing mats. (Yet) For all other writs use WritWorthy.
- Overhauled the MM cache so that any third party library (libPrice) or mod will receive the price directly from the cache
- The price cache is cleared on a per item basis as new sales come in which could alter the average
- Corrected issue obtaining skill and rank information on alts that have not unlocked Chef, Brewer, or Chemistry
- Corrected issue where MM was not calculating 4 extra Poisons per rank for Chemistry
I wasn't going to update MM just to alter dependencies again but because of LibAlchemy and LibPrice it is still an issue for some people.
- People would update MM and not install LibAlchemy
- Some people would install LibAlchemy but not update LibPrice even if another mod such as WritWorthy requires LibPrice
- Updated both the MasterMerchant and LibGuildstore manifest files to add version checks for LibPrice and added both LibAlchemy and LibPrice to them to keep them from loading if libraries are not installed or updated
- Removed LibPrice as a dependency
NOTE: While testing I didn't have any Circular dependency. I would not have uploaded 3.7.22. Sorry for the inconvenience. It depends on the mods you have installed and active.
REMINDER: Until MM initializes you will not see any additional MM information on the tooltip
NEW LIBRARY: LibAlchemy
- Added Craft Cost for Potions and Poisons
NOTE: I will be updating MM and LibPrice so that LibPrice manages a cache for prices. LibPrice sort of does that now but it does not cache the price depending on the Focus used. Such as Default, SHIFT, CTRL or both. It may not really be needed since "Default" is the most common used price for the individual user regardless of how it has been customized.
- Update Craft Cost to use Chef and Brewer rather then just dividing by 4 by default
- Updated Craft Cost tooltip to show cost, and cost each based on Chef or Brewer
- Update Craft Cost for Galen recipes
- API bumps for all dependencies, especially LibHistoire. Make sure you update all your dependencies.
- Added support to display the MM tooltip for Furniture Catalogue
- Added export routines for personal sales and purchases. Use /mm help and documentation has been updated.
- Updated French Translation
- Changed order of when date range tables are built to prevent an odd error
- Added a few more verifications to prevent MM routines from being used when MM is not initialized
- Resolved saving the position of the window depending on the selected view
- Resolved issue when viewing listings in the Trader, if the item had no sales data and you were viewing the profit, the Deal Calculator would report -1 in Green unless you chose a different rank for items with no sales. This has been removed.
- Added new time frames for viewing all guild sales. Default uses the same behavior MM has always had. Custom will use the timeframe indicated in settings.
- Updated currency formatting
- Added note to Custom Timeframe so you know to reload the UI if you change it
- Adjusted the X days range to use seconds from midnight prior to determining the range for consistency because all other ranges for days does the same including Today and Yesterday
The ZOS currency formatting would not handle a number higher then about 3B and would return 100,020,635 instead of 4,394,987,931. This was true for the two original ways MM has always handled currency, and another way using zo_strformat() and CURT_MONEY from the wiki. So I had to use an Lua example from the web.
- Forgot to add AM/PM for 12 hour time
- Forgot to add MM/DD or DD/MM date formats
- Updated French translation
- Added Time Format options
- Updated French translation
- Changed menu name to Deal Calculator Options for clarity
NOTE: Documentation has been updated with the new menus.
- Added Buy It! Deal Range to Custom Deal Calculator
- Added toggle to TTC Suggested to modify the value by 25 percent like they do in their tooltip
- Added Custom Deal Calculator
NOTE: A function to provide custom values for the Deal Calculator was always there but only enabled for two people. I don't know if Philgo68 or khaibit added that. A settings menu has been added and a toggle for the function to be used.
WARNING: There is no function to check if you set an incorrect value or not. Meaning if one value is 25 percent and the value above it is 20 percent then nothing will tell you that's not going to work. You will need to keep the values in line yourself.
- Added new constants for mod authors for upcoming API, for testing
- Corrected 7, 10, and 30 day totals from Guild Rank view
- Update to Export Sales Activity, it now uses the date range selected on the guild roster rather then the last 10 days. Should you want the last ten days, then choose that from the dropdown.
- Removed dependency LibDateTime
NOTE: After testing a concern that the patch caused some kind of odd timestamp issue I have confirmed it has not. The author of LibHistorie explained, "as long as the information stays on the same PC and the system clock is not modified, it is consistent with itself and you do not have to think about any conversions or whatever."
- Update to ZOS GetGuildKioskCycleTimes() function for determining sales week
- Added new dependency LibDateTime
The function MasterMerchant:toolTipStats() has been removed. Use MasterMerchant:itemStats(itemLink, false) instead.
NOTE: The documentation is not updated so in order to update how potions and writs are sorted, you will need to use the following slash command
/lgs clean, which is /LGS CLEAN but use lowercase.
- Added right click options to guild store (Vanilla and AGS) to add the Seller or the Guild Name to the Guild and Account filter.
- Added voucher information for Writs to the tooltip and price to chat. The price per voucher is based on the average not the exact Writ itself. So don't whip out your calculator and tell me that x / y isn't zz.zz. It's based on the total average.
- Option to not use the price per voucher since Writ Worthy shows cost based on the craft cost of the requirement for the Writ.
- Writs are sorted by voucher count so some writs may not have any sales information when they may have previously.
After a conversation with Octopuss which didn't go well and I apologize for that, I went out looking at Writs on other traders. I mentioned I needed to rewrite the Writ system with 3.3.6 anyway.
Using Bonanza and other things I looked at prices, cost per voucher, and what you have to craft. I noticed that even though you may need Roe or Dreugh Wax to make them, the prices were all over the place. After asking about things it seemed people throw them up and if they sell quickly, price it higher the next time. I still don't like how some Writs will now have no sales data because of the amount of Vouchers but it seems the change is needed.
The other thing I noticed is that Awesome Guild Store has a price per voucher as well. The price uses the same calculation as MM such that it is the average price and voucher count. Writ Worthy has hard coded information for calculating prices for crafting the requirement for the Writ.
NOTE: MM has never had a method to account for joining and leaving guilds. Meaning it never configured the many arrays needed for MM to function. I added some additional code for LibHistoire to help the library if either event occurs.
Thanks to all the GMs that let me join and leave their guilds. I probably bothered them more then they wanted. Guilds that helped were: Feline Great Meowporium, Free Marketers, Spicy Economics, Krafty Retro Designs, and the Conquest of Tamriel.
If you have any issues just make sure sales are linked as mentioned in the documentation listed on the description page and then use the Refresh LibHistoire button from the LibGuildStore settings menu.
- Added methods to account for leaving and joining a guild after you log in with LibHistoire already running. If you join a guild just open their sales tab once. Which at that point everything should be set up and ready to receive sales data from LibHistoire.
- Updated feature to right click dots to add sellers to the Guild & Account filter. The High Isle update seemed to have broken it even if it was intermittent.
- Reverted a portion of the routine for saving sales data faster because ranks were not being presented properly. This will probably have an impact on saving events and it will be slower again.
- Update to routines for saving sales data from LibHistoire. System specifications will impact this to a degree. However, the amount of sales you retain will have the greatest impact. The data should be saved a little quicker.
- Update to contextual menus for the tooltips to address an issue I thought was resolved in 3.6.82 but obviously broke again
- Updated recipe data used to calculate the craft cost for PTS or upcoming High Isle chapter. Should also address a minor lack of craft cost in newer Ascending Tide recipes.
- Update for Bonanza interface for internal BeamMeUp changes
- Pre PTS Version
- Update Truncate routines to watch for a total count of 0
- Update French and fix Japanese and Portuguese strings
- Bug Fix: Bonanza price was not using the Guild and Account filter names properly.
- Bug Fix: Changed incorrect notification that BeamMeUp was not installed (if it was not detected) when right clicking the location column in the Bonanza window to jump to the zone for that trader.
- Added Lock Button.
- Added 3 different price to chat formats under Master Merchant settings.
- Added right click option for Bonanza window for the seller's column so you can more easily add them to the Guild and Account filter. This functions the same as right clicking a dot on the graph.
- Omit the Bonanza price when there are less then 6 valid prices after trimming outliers. There are two separate settings. One for the graph and one for price to chat.
- Removed dummy importers. Download Importers for Master Merchant 3.0 to import older data.
- Removed localization strings from GetControl()
- Added Italian translation (Dusty82)
- Update Russian translation (mychaelo)
- Pre PTS Version
- Update LibGuildStore French translation (Jakez31)
- Update German translation (Baertram)
- Update German translation (Baertram)
- Update LibGuildStore French translation (Jakez31)
- Update French translation (Jakez31)
- Added some additional localization strings
- Fix for linking from crafting stations
- Update Polish translation
- Added new recipes for craft cost
- Fix for linking item prices when there is no MM price for the day range being used
- Adjustment to Refresh: Won't sort ranks information during refresh as thousands of records are added one at a time. If you notice issues after a Refresh with the Ranks view, reload the UI for now until 3.8.x.
- Fix: Additional bypass for AddExtraListingsData() when encountering an erroneous record where the ["sales"] table is empty or doesn't exist.
- Fix: Additional bypass for AddExtraSalesData() when encountering an erroneous record where the ["sales"] table is empty or doesn't exist.
- Updated detailed graph points to say Today, Yesterday, or X days ago.
NOTE: You are lucky I had a brainstorm because I did not want to revert to use zo_strformat() because it is the most costly way to format the strings
- Fix: Bypass for AddExtraSalesData() when encountering erroneous records. All erroneous records will first be logged then removed from the data pool / LazyPyro
- Fix: MasterMerchant_UI.lua:1229 when searching for Necklace of a Mother's Sorrow / Thrasher
- Update Russian translation
- Address Issue: Iterators_General.lua:202: attempt to index a number value
- Removed some old saved variable retention routines when loading the old MM files for importing
- Use SetAfterEventTime() for first scan and refresh instead of SetAfterEventId
- Added TTC and Bonanza options when replacing inventory price values
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Updated Manifest files with new version numbers for dependencies
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Fix: MasterMerchant.lua:3664: attempt to index a nil value when using TamrielTradeCentre and changing the Deal Calculator settings
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Fix: When adding buying advice and for some reason the itemLink is an empty string
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Fix: When adding buying advice and for some reason the TTC Suggested Price is nil
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Thanks to Talisman for sticking with it until the issue was resolved.
- Update to prevent LWC from causing an error by accessing MM to early before it initializes
NOTE: For future reference. Future releases will not contain patches and hot-fixes for other authors mods. It is their job to ask which functions to use for the information they want. If there is no API then they should not alter MM functionality. Other authors like sirinsidiator would not alter their mod if authors were altering the mod's internal functionality or using the incorrect function. For example if an author changed AGS functionality no patches would be made. It would be discussed and if the sirinsidiator objected to the feature request then that would be the end of it.
- Enhancement to trimming outliers
- Added silent logging of mods using MM pricing functions for debug purposes
- Fix: Price Calculator Russian client
- Hotfix: Disable all notifications for mod authors using the wrong MM functions for information. I will have to find a different approach. I apologize however, I don't know which programs use MM for data.
I intend to make improvements and when I do I can't preemptively inform authors ahead of time that there will be changes. MM is not a library like LibGPS where you might want to create an alias routine for backwards compatibility.
- Behavior Change: Due to so many other mods accessing MM for pricing data I can not control how they do it or what they break. There are now notifications for popular functions if authors use them. Tell the author to contact me for how they should access MM data.
- Debug Log: There is a revised attempt to catch errors with the Bonanza price when the information is incomplete.
- While testing the Reset function for resetting Bonanza information I realized it didn't clear the scroll list. A temporary fix is in place to reload the UI when the reset is complete.
- Fix: bad argument #2 to 'string.sub' (integer expected, got nil) MasterMerchant.lua:776: in function 'MasterMerchant:BonanzaPriceTip'
- Hotfix: Bonanza pricing was not ignoring account names or guilds added to the Guild & Account filter
- Added TTC and Bonanza to Deal Calculator. Choose from MM Avg, TTC Avg, TTC sug, Bonanza prices.
- Added new condensed TTC tooltip. Toggle on in Master Merchant settings.
- Fix for tooltip stats generation when not trimming outliers
- Fix for: MasterMerchant.lua:486: operator - is not supported for number - nil
- Fix for: MasterMerchant.lua:555: operator / is not supported for nil / number
- Added tooltip cache back as it was still a bit jerky for my taste
- Updated startup routine in an attempt to prevent time out during login
- Updated tooltip generation. The tooltip is no longer cached however, I only tested with about 5100 sales on gold mats. I left some of the old code in place in case some people have insane amounts of data and it needs to be added again.
- Attempt to ensure the price calculator auto fills
- Address possible issue when entering a price into the price calculator and output a message
NOTE: Tooltip calculation still needs to be looked at and why it pauses so much. Enhancements and suggestions by Shinni and others may not actually improve the graph overall, when it should.
- Fix for: Error in LibGuildStore/Settings.lua:19
- ATT import notification makes it more clear that it is an MM message, and tells you where to go to import the data, and where to disable the notification
- New Toggle: Save Central Pricing Data. Pricing data is the same for all guilds. When disabled, pricing is separate for each guild.
- New LibGuildStore Import: Import Pricing Data, it's more of an override or replace then an import.
- Fix issue where the blue Bonanza price would be superimposed over the yellow MM price
- Update Russian translation, mychaelo
- Fix bug for Bonanza pricing when the only price is someone in the Guild & Account Filter
- When importing MM data, import data regardless of the timestamp. Allow the trimming routine to remove the sale based on user settings.
- Update pricing tooltips for non English clients
- Import ATT Sales and Purchases
- Import MM Sales and Purchases (ShoppingList)
- NA and EU data is stored separately
- Bonanza, tracks items listed on traders you visit
- The Bonanza data is used to calculate an average price of the items seen at other kiosks
- Bonanza items can be filtered by name, type, and known or unknown. For subtype such as Divines, Praxis, One-Handed use the search box
- BeamMeUp can be used to travel to the zone the trader is located in. With the usual restrictions of course.
- Purchases are now part of the MM window and the standalone ShoppingList is no longer needed (Purchases can be imported)
- The MM window will now show posted and canceled items you list on your guilds traders
- Some Master Merchant settings moved to LibGuildStore settings menu
- Various performance improvements
- Hotfix for MM iterator routine so it doesn't take so long to initialize
- Imported changes for adjusting description text from the 3.6.x Beta used during /mm clean to change text for other unofficial translations, or official translations
- Added routine to store last sale price when AGS is active. However I believe AGS does this internally.
- Added alias functions for a few depreciated functions
NOTE: The last sale price was updated because AGS is trying to access it regardless of whether or not it is there. I have been wondering why the data was not saved when AGS was active. A special callback is required. The callback is not needed for users that do not use AGS
- Removed toggle for log file that was unused but prevented certain messages from being displayed with DebugLogViewer installed
- Increased API requirement for LibHistoire
NOTE: LibHistoire 1.2.0 had an issue that prevented data from being stored when you joined a new guild or were a new user. This has been addressed in 1.2.1.
- API Bump for MM and Blackwood
- Increased API requirement for LibHistoire
- Added toggle to hide two initialization summaries. Default is set to hide.
NOTE: Because MM will not show sales in the MM window, add pricing to the inventory, allow exporting, or record any sales data from LibHistoire until it is fully initialized, there should be some kind progress indicator. The FPS drop isn't a reasonable progress indicator even though it has been that way for years.
- Added additional localization strings to cover all notifications and the help menu
- Removed verbose mode since messages no longer exist from 2.x that required that
- Refresh will only restore data according to the amount of days retained in settings
- Added a fix when, on rare occasions, an empty table is found that resolves an error when adding category information
- Oops, API Bump for the rest of the modules for MM
- API Bump only
- Added new slash command "/mm redesc" which will toggle whether or not the descriptive search text is rebuilt during "/mm clean". This is to address a crash that can occur sometimes when logging in and updating multiple fields within sales records during setup. The crash is mainly due to the sometimes tremendous amount of sales stored in the data files.
- Tweak to InitItemHistory when search text is not available
- Reverted changes for automatically fixing improperly formatted records during initialization
NOTE: When testing with one improperly formatted record manually added to my own from another user reporting an error I had no issues. The fix properly removed the improperly formatted record and I retained all sales. When running the game in Russian with some manual changes the data loaded and mm clean properly updated the data. Reverted changes anyway in favor of making new routines.
- Resolved issue with MM trying to index improperly formatted records during initialization
- Implemented routine to auto initiate "mm clean" and "mm dups" when improperly formatted records are detected. The UI will reload automatically if this occurs.
- Minor update to outliers routine.
- Updated outliers routine, again. Third times a charm, I hope.
NOTE: You might want to copy paste the people from your blacklist into a text document and exclude that while you look at the scatter plot or graph while trimming the outliers.
- Reverted to previous method for trimming outliers.
- Saved pricing data was not set up as a default variable during initialization in previous versions going back to 2.x. This has been corrected.
- Minor bug fix where during initialization an error may have occurred on occasion if a personal sale was reported before MM could initialize a few of its variables.
- Fixed bug where AGS profit filter setting was not kept after log in or reload UI.
- Updated Initialize routine
- Latest version of LibHistoire reports better values with its GetPendingEventMetrics routine. Updated Refresh routine to stop more easily.
- Updated Refresh routine. Reverted some aspects of it now that LibHistoire has been updated. It was taking too long again.
- Added methods to prevent (significant) FPS drop when a new sale is added while the Master Merchant window is open. This is because I am starting to see new sales show again while online.
- Updated /mm dups
- Updated /mm clean to remove invalid item links
- Added additional routines to verify invalid item links
NOTE: The focus of invalid item links in the current versions will be explained in a sticky post. Please watch the comments section's sticky post for an update with an important announcement. There will also be an additional documentation update.
- Adjusted Refresh routine so it will stop after events are sent even after an upcoming change to LibHistoire.
- Added more verification for malformed item links.
NOTE: I forgot something in 3.5.02, so it's not available.
- Updated refresh routine to announce when refresh is finished. The spinner in the Master merchant window will also stop spinning as well.
- Fixed Gamepad errors when listing items.
NOTE: Thanks to Lyelu I have a gamepad that works with ESO. I can not promise anything but I am looking into how to add some of the simple basic features to the Gamepad UI. Although I hear that since the Gamepad usage is so low, according to ZOS that some mod authors use some Gamepad aspects of the game for convenience in keyboard mods. Meaning, it breaks the Gamepad portion of the game.
- Added additional search index values
- Added routine for expanding Libhistoire when using the refresh button. (Still in testing)
- Added Popup Item Data to Master Merchant window for convenience
- Fixed some minor typos
- Fixed search index values. The API has changed enough that the search terms were a bit broken. Items you are searching for should show up correctly now. Such as a green or purple heavy helm.
- Added initial lookup tables for upcoming changes to Saved Vars files
- Removed old auto next feature for the guild store. It was no longer used and it's just a bad idea especially when AGS is active because at least for AGS it will break it.
- Update to ShoppingList extension to prevent duplicate items. Delete your ShoppingList.lua from your SavedVariables to reset it.
- Added optional MM extension, ShoppingList
NOTE: Rothry has suggested this addition and at the time it did not seem like something I would add. Mainly because I am not sure I want to know everything I purchased. However, I am in the process of learning more about the MM Window, ZOS Scroll Lists, and other more complex parts of this beast of a mod. For that reason it is packaged with the mod and can be enabled or disabled. I hope you enjoy it.
EDIT: 12-9-2020; I will be overhauling both MM and the ShoppingList. The data for MM will be preserved and kept. The data from the ShoppingList will not be preserved because I will be obtaining different sales data from traders either from AGS or the vanilla UI if you do not have AGS installed or active.
- Added the remaining help icons for the settings menu
NOTE: Still working on the documentation but as I have time to complete each section it will help explain the various options.
- Restored color to the deal calculator when viewing items in the guild store
NOTE: Still looking into all the challenges for localizing the currency format and colorization. Thank you for your patience.
- Opps forgot other language strings for new menu options
- Updated settings menu including help icons that go directly to the documentation.
- Updated LibGuildRoster setup to attempt to control the columns better until the next update to the library.
- Bugfix for not stopping LibHistoire properly during Refresh
- Opps forgot other language strings for key-bind
- Fix for setting days of history lower then 30
- Added key-bind to toggle History Graph
- Added a 3rd Focus which can be used for CTRL + SHIFT for example
- Changed the name of the Master merchant window. See documentation. Link is on the description page.- - Made sure when displaying values in the inventory that the gold color is yellow
- Made sure the custom time range updates for the drop down menu
- Opps forgot to add the new data pool to the manifest file
- Bugfix for blacklist
- Fix typo in setting menu
- Added toggle for guild roster columns. Requires UI reload.
- Writs with the same item ID will be grouped together now.
NOTE: Prior to having Writs the last part of the item link was for potions only. This caused MM to treat writs of the same type but a different voucher count as different. I will be adding a new system for writs in a future version.
- Updated gold price label to use in game API formatting.(Meaning less numbers with a decimal of '.00' This should also add some formatting for non English users. I will be testing this more.
- Added lookup table so that if you hover over an item twice, and no sales have been added, the tooltip needs to reconstruct less information. Should make tooltips take a little less time to draw for items have have close to 5000 sales in the MM database. There isn't much I can do to improve this more. Remember too much of a good thing... you can easily see trends with less data points over the same amount of time.
- Added option to select mean or median when calculation outliers.
For a range from 1 to 999 the data with the mean could give you and average of 89 and with the median 42. While other items like chromium grains, you may not see much of a difference. You could have way more data points. For example 44 compared to 3000. Therefore the chromium grains will have a much more focused range. Nobody wants to buy chromium grains for 125,000. The shear quantity of data points make chromium grains show a more meaningful trend then another item with less then 100 sales.
- Added toggle to use the default range for tooltips, for inventory as well.
- Significant performance improvements when adding events during Refresh.
- Added Simple Indexing - For those who do not search sales and want MM to have a smaller memory footprint.
- Reduced forced Master Merchant window lock to 10 minutes for Refresh. Again after the next LibHistoire I will be able to unlock the window automatically after LibHistoire finishes sending events to MM.
NOTE: On my Lynnfield i3 4GB Ram Potato I was able to reduce the Refresh time for a backup that was about 12 days old to under 10 minutes. Your situation may be different. Again, if you have low FPS viewing All sales then LibHistoire is still working. Close the Master Merchant window and wait longer. Hopefully Sirinsidiator will update LibHistoire soon.
- Removed leftover MM 2.x code that prevented the Refresh routine from properly locking the Master Merchant window. The 20 minute lock may not be sufficient depending on how much data there is in the cache. See the sticky post.
- More updates to prevent errors when calculating outliers while holding down CTRL or SHIFT
- Updated mean and standard deviation calculation
- Added median value calculation for use when determining outliers
- Updated routine for determining outliers
- Performance increase to checking for duplicate sales. No optimization for adding new sales unfortunately. - Added temporary
/mm freeze
and/mm unfreeze
for Master Merchant window when processing 100,000+ sales or more - Temporary workaround until next LibHistoire update. After clicking Refresh the Master Merchant window will be locked and will not update for 20 minutes while MM and LibHistoire communicate.
NOTE: After the next update LibHistoire will have an internal API function I can check to know when data is being transmitted to MM and lock and unlock the Master Merchant window automatically.
- Added taxes to
/mm export
feature, see documentation - Adjusted saved vars tracking var for outlier prices
- Added version check for LibHistoire 1.0.2
- Removed Info/Debug messages
- Updated when MM starts LibHistoire and begins listening for information
- I will rant at Siri later, debug messages are not logged by his mod by default. I have changed it to Info, so I can see the output.
- Added debug messages for nil value Lua error
- Attempt to address error in MasterMerchant.lua:3971: attempt to index a nil value
- Opps didn't save version number properly in manifest file.
- Attempt to address error in MasterMerchant.lua:3965: attempt to index a nil value
- Code added to restrict listening to guild sales. Which is an attempt to address possible performance hits.
NOTE: I don't feel MM 3.2.0 really has an effect on the game in a drastic way. If there is any pause or freeze in any way that is just because the library is sending data on first use. If you have thousands of sales, up to maybe 30,000 or more sales in a busy guild all being sent to MM at once, there will be a freeze. This should settle down after a few days if you keep the new library linked.
- Now using LibHistoire for guild sales instead of scanning guild history directly.
- To display information on the roster MM now uses LibGuildRoster
- Fix for error generated guild finder rather then guild history
- Added localization strings for new "Use Sales History Size Only" to the rest of the languages
- Fix Price Calculator Bug
- Add toggle to ignore min and max count when trimming sales data
- Same as 3.0.4
- More recipe updates from - Dolgubon
- Fix for Lua errors for new saved vars - Dolgubon
- Reverted back to 3.0.3 until a fix for Lua errors can be implemented
- Adjustment to item link trait discovery Aldanga
- Update to recipe calculations Dolgubon (Still some recipes may not show mat price)
- Added event index count to guild history tab and the amount of history loaded in hours, days. Using a built in Zenimax routine. It does not show 1d 3h, just 1 day or 2 days.
- Updated event monitor so it will properly activate after zoning
- Added decrement button since background scan is no longer present. It will deduct 50 from the event index, more like a rewind just a bit if you think you missed a sale.
- Uncommented a few things in MM clean when checking for numbers that should not be strings
- Initial changes to add an event monitor for guild history as it comes in. This is the same feature as introduced in 2.4.8.
- Reverted MM to the sate of Philgo's last update 2.3.1
- Fix for MasterMerchant_Util.lua:466 to fix bug introduced in 2.3.1
- Reverted all scanning mechanics to 2.3.1
- Reverted indexing and filtering mechanics to 2.2.1
- By reverting indexing and filtering mechanics this fixes the issues with personal sales not appearing in the master merchant window
- Updated Kiosk flip times for Tuesday. Which includes the removal of tracking the 9 day week prior to the kiosk flip.
- Updated /mm help
- Typecast certain variables for comparisons. Which hopefully will not allow anymore duplicate sales entries.
- Changed verbose level for Event Monitor (Now verbose 5) Default verbose is 4
- Hopefully fixed bug with MasterMerchant.lua line:2218
- Simple indexing and scanning removed (introduced in 2.3.1)
- Background scan removed (See NOTE1)
- /mm missing removed (See NOTE2)
- Added guild history monitoring
- Improved duplicate checking when using /mm dups
NOTE1: During testing the requests from the server were denied 1440 times and granted 30 times over a course of 40 minutes for 3 different guilds.
NOTE2: Guild history is not sorted. Therefore you can not start at a certain place by tracking a specific time or event and scan from that point. The only viable option is to track the number of events and then avoid scanning the same events.
- Left a debug message active sorry
- Left a debug message active sorry
- Revised Kiosk cut off time routines
- Removed Philgo's Simple Indexing and Simple Scanning.
Note: At this time there are still performance issues. I will be addressing them as time permits. Removing Simple Indexing and Simple Scanning will introduce old performance issues. There isn't anything I can do about that at this time. I went with functionality over performance for now.
- Fixed some typos
- Revised Kiosk cut off time routines
NOTE: Needs testing for EU
- Oops missed a few debug message thresholds
- Time between scans 5 minutes minimum now because data is provided by the server without requesting it.
- Time between requests for data 30 seconds because the server already gives you data about once a minute.
NOTE: After more testing with my new cache library there is no reason to send frequent requests to the server for more data because the request is denied. Data is already provided about every minute. My cache library shows that with that kind of interval, 2 to 3 minutes you would be caught up as far as sales for your guild. After that you would just receive data you already have plus any new sales. This includes being logged out for 5 hours.
- Removed some of the additional delays.
- Added debug framework for odd reported errors
- First adjustment for 9 day week, then regular 7 day weeks.
- More updates as information is confirmed.
- Adjusted position of UI element 'Hide Offline' when viewing guild sales from guild roster
- Adjusted routine to account for when the guild store is offline and we are waiting for Zenimax to resolve the issue
- Use Zenimax API function GetGuildKioskCycleTimes() instead of previous method
- Removed left over debug routines for mouse over controls when verbose was set to 5
- Fix for MasterMerchant_Util.lua:466
- More refactoring for how Libraries load
- Switched Guild cut-over time.
- Added new recipes for Craft Cost calculations.
- Added 'Simple Guild History Scanning' setting which makes guild scanning much simpler, but may leave gaps in your historical data.
- Added 'Minimal Indexing' setting option to conserve memory at the expense of search flexibility and speed in the MM window.
- Reworked Libraries
Turbo Mode removed at ZOS's request.
Turbo Mode
- '/mm turbo' will toggle Guild Scanning Turbo Mode on/off.
- Please use Turbo mode sparingly, think of the poor servers!
- Turbo mode is not available from 1 hour before trader flip until 1 hour after trader flip.
- Turbo mode status is NOT remembered across reloads/logins and must be manually activated.
- When you join a new guild, MM scans back only 3 days to get you started. You can manually load more with the '/mm missing' command.
- Added new recipes to Craft Cost calculations.
- Please visit tinyurl.com/MMIssueGuide if you are having any issues with MM.
- '/mm help' gives some details on MM options and functions.
Updated for LibExecutionQueue for Scalebreaker / 100028 Change guild history call to try to avoid getting kicked on slow machines. Should not affect data loading times.
Update for Scalebreaker / 100028 Adjusted sales history API calls.
Adjusted Chat and Center screen announcements timing.
Eliminated error when /mm missing tries to scan a guild with no sales.
Changed guild history scanning to happen in parallel. Adjusted "verbose" setting, creating different levels of messages MM will provide: 0 - Nearly Silent to 5 - Debugging Level Messages. Added scan status (in %) for each guild, if your "verbose" setting is 4 or higher. Scanning for the first time after install or after doing a reset will now go back only 3 days. (You can use /mm missing to scan back further if you would like.) (Note: /reloadui or switching characters retains the downloaded guild sales history, and MM will pick up from there.) (Note: If you are getting FPS pauses when scanning, make sure the Guild History tab is not on the SALES Category.)
Update for Elsweyr / 100027 Indexing speed adjustments (with sirnsidiator.) Indexing now 5 times faster, and takes less memory. Changed /mm missing to allow for guild and time designation. Fixed MM Statistics Window. Adjusted scanning for new ZOS API limitations.
Added some protection around Guild Store listing screen to avoid "user:/AddOns/MasterMerchant/MasterMerchant_UI.lua:1454: attempt to index a nil value" Adjusted "In Combat" scan pausing a bit more (Please let me know if this help in dungeons/Cyrodiil for those few that were having issues.) Fixed some odd item links that did not show craft costs Added MM info to housing storage chest item popups Added MM info to recipe/furniture crafting item popups Added some protection around TRADING_HOUSE use to help gamepad mode users
Reworked the Awesome Guild Store integration for Wrathstone version (Thanks sirinsidiator for this Awesome addon) The MM Deal and Profit filters will be available when AGS updates to Wrathstone Fixed "In Combat" scan pausing (thanks mubcrabs)
Restore sales data on guild store listings Fix typo in the item right click menu (Some other addons may cause the menu items to double up (ex. Furniture Preview))
Update for Wrathstone / 100026 Adjusted for new Guild Store layout/features Adjusted Scan Frequency setting to wait up to 1 hour Adjusted right click menus for AssemblerManiac Paused guild store scanning/processing while in combat (thanks mubcrabs) Updated recipe/glyph list for Crafting Cost calculations Added depends on LibExecutionQueue Added protection code around customTimeframe / customTimeframeType
Fixed GuildSalesAssistant call.
Made explicit dependency on LibExecutionQueue Added protection to avoid "operator * is not supported for nil * number" error in AddRosterStats Updated the APIVersion in the LibExecutionQueue library
Update for Murkmire / 100025 Completed smoothing of loading and scanning code to avoid choppiness while loading Adjusted History and Cleaning routines to be more accurate/pick up more data Added "verbose" setting, to adjust MM feedback during processing (defaults to "ON") Added "/mm slide" function for kindred Added translation BR for Brazilian Portuguese, provided by mlsevero Updated recipe/glyph list for Crafting Cost calculations
Update for Wolfhunter / 100024 Enhanced "/mm clean" to re-index recipes that had irrelevent level information, making each level recipe price out as a different item Smoothed out loading code to try to avoid choppiness while loading (More to come) Updated recipe/glyph list for Crafting Cost calculations *** Run "/mm clean" to fix Alinor Patterns ***
Update for Summerset / 100023 Made Delay Initialization Startup Standard (Should help those having login issue with MM on and large data sets) Updated recipe/glyph list for Crafting Cost calculations Updated Ranges for History Depth, Min Item Count Enhanced "/mm clean" to remove more bad data Enhanced TruncateHistory to properly remove some old data that was missed Kept the scroll thumb selector in the MM window from getting so small you can't see it Fixed error that would abort indexing early in some circumstances (Your MM Initialization will be back up to the time it needs to be, and filtering will be fast and accurate)
Update for Dragon Bones / 100022 Adjusted /mm clean and /mm dups to catch and remove more types of bad data Updated recipe/glyph list for Crafting Cost calculations
Update for Clockwork City / 100021 Fixed overrides of TradingHouse functions so you can buy from guild stores again!!
Update for Horn of the Reach / 3.1.x / 100020 Added protection code around custom timeframe selection. Update to latest LibAddonMenu Library Added MM Options to Craft Bag Right Click Menu (For Sylvie) Corrected the Gear Creation Link to Chat (Thanks AssemblerManiac)
Update to new Awesome Guild Store filtering interface (Thanks sirnsidiator) Added Setting to turn Crafting Costs On/Off (Still need translations for SK_SHOW_CRAFT_COST_NAME and SK_SHOW_CRAFT_COST_TIP) Enhanced mouse over text on graph (for AssemblerManiac) Added support for MM info in Inventory Insight listings (for AssemblerManiac) Made /MM functions case insensitive (For Sylvie)
Update for Morrowind / 3.0.x / 100019 Fixed Center Screen Announcements Added Crafting Costs for Recipes, Patterns, etc. and Glyphs Slight Adjustment to Trim Decimal processing Added more checks in the "/mm clean" function Fixed Sales Time Ordering Added protection around links that are not Items (Books, Achievements, etc..)
Update for Homestead / 2.7.x / 100018 One small change to ignore some potential bad data
Update for Guild Trader change over time change. Inserted updated Russian translation.
Update for One Tamriel / 2.6.x / 100017 Added Sort by Guild to MM windows. Added User defined time range to the MM windows and the Guild Roster. Check MM addon settings under deal and calculation options.
Update for Shadows of the Hist / 2.5.x / 100016 Some protection code in DealCalc function to avoid DealCalc.lua:65: operator < is not supported for number < nil type errors. Japanese translation by k0ta0uchi Experimental export function
Adjustments/fixes to information displayed on guild roster.
Dark Brotherhood compatibility - changed filtering from VR to CP (ex. VR15 = CP150) Added total line to offline sales report Fixed odd error when holding down Changed % change column on the roster to Generated Gold for the Guild (The portion of the sales tax that goes to the guild) Added EU Megaserver calc for Guild Trader switch over time Added prefix (b,s) to player name for additional filtering (EX. s@Philgo68 will just show Phil's sales, b@Philgo68 will show records where Phil is the buyer) Easy MM turn off - Made all Master Merchant addon files dependant on MM00Data, so you just have to unselect MM00Data and all of MM with turn off
Got rid of the odd number at the end of Stats to Chat messages
Added some protection code around the new item description
Updated LibAddonMenu and LibStub libraries
Fix for searching in MM windows. Adjusted method for adding description to saved data hoping to help resolve startup issue some are having.
Updated for Thieves Guild Adjusted item description in saved data Handle some more Items when changing Level/Quality Beginnings of listings features. Coming Soon (tm)
Added sales information text tips to sales chart. (Setting: Tips on Graph Points) Added item sales info/quality/level selector in tooltip. (Setting: Level/Quality Selectors) Added a "deal" setting for items with no sales history, to replace the hardcoded green deal for items with no sales data. (Setting: No Data Deal Rating) Added item right click option to show item info in the popup tooltip. Added item popup right click option to send item/sales stats to chat. Added "/mm invisible" to reset window locations in case they get positioned off the screen. Try this if your MM windows are not showing up.
Update compatibility to API version 100013 (Orsinium) Added new GetGuildEventId instead of having to rely on timestamp system Adjusted matching code to handle changes in ItemLink format
Added an option to turn on/off the Display Listings chat message. Adjusted Standard Deviation calculation for stacked items. (Thanks @croachroach) Added a % change column on the guild roster. Today, This Week and Last Week timeframes now calculate a % change from the period before. (sponsored by @mjromeo and ETU) Slight adjustment in anticipation of new AGS fix.
Added support for Imperial City/1.7 release. Added Min/Max Item Sale count to better manage fast selling and slow selling items. MM will only purge sales records by date if you have more than the min, and will not keep more than the max number of sales for one item. Added an option to put the MM value of items on your inventory and deconstruction item lists. Added a "/mm clean" option to scan for and remove malformed sales records. Created an Execution Queue library for long running/sequential operations.
** Dedicated to Amy and her puppies!! Please say a prayer for them. ** Adjusted tooltips to show item count for stackable items. Adjusted Auto Advance to Next Page to handle going backward to previous pages. Fixed in 1.6.21a. Fixed Buyer blacklist checking. Adjusted Outlier price checking. Removed Outlier transactions from scatter chart also. Added additional duplication checking and added /mm dups command to check for and remove duplicate records if they exist. Russian translation from KirX - let me know if this works and is correct please. I'm not sure the file came through properly.
SPEED - Initialization is now 3 times faster and filtering the guild item summary list is at least 15 times faster.
Adjusted Guild Item to summarize better and show count of both transactions and items. Ex. 4 sales totaling 400 items. (Per @eg0b0y's specs - IBoB auction) Buyers are now checked against the blacklist (You can blacklist yourself to keep your great finds from pulling down the average.) Added some new filters to the item list. (Trait, type, quality. see /mm help) Made Item list only display your default number of days worth of sales. Loading 380k records was too slow...
Fix for user:/AddOns/MasterMerchant/MasterMerchant_Util.lua:383: attempt to index a nil value
Added Auto Next Page Option: If all items are filtered out on a guild store page, auto advance to the next page. Fixed UI error on . Fixed Average cost not getting into price box when listing stackable items. Fix crash when trying to filter MM Item Sales Summary info (I think.)
Changed the Guild Item list to have a personal view as well as the guilds wide view. Removed "0" lines from the MM to make them cleaner since you can see members with no sales/purchases on the guild tab now. Adjusted Items and People in the MM windows to have right click menus. Added grid lines to the scatter chart. Looks much cleaner. Adjusted tip text slightly Saucy features -Added Profit/Margin % switch for the guild store listings -Added a Potential Profit Filter to the AGS integration
Fix for Guild Rankings Bug Scatter Chart dots are now colored to match your guild chat color. Easily see where things are selling!!
New Calculation and Tip Options:
- Focus: Set days ranges to focus on recent sales, and assign them to Ctrl / Shift keys.
- Blacklist: List player(s) and/or guild(s) you would like to have excluded from pricing calculations.
Guild Ranking View by Items - See what Items are hot in your guilds!!
Integration with new Awesome Guild Store. - Thanks sirinsidiator!!
Roster display improvements including sorting and better compatibility with other roster addons. Improved German translation - Thanks Balver
Happy Easter!!! Added a Pricing History Scatter Chart - enable it in the Settings/Addon Settings/Master Merchant options page. All the dots are a graph of all the sales you've seen. Price on the left, timeframe on the bottom. Each dot is a unit price of a sale.
This release is dedicated to @freakyfreak for his awesome support with testing and gold!!
Added a settings option for The Guild Roster Info. Removed a debug line I forgot to remove. Honors Price Tracker "Show only if key is pressed" option if it is installed
Significantly improved the initialization after character load. Moved Sales and Scanning related storage to the system level, so all accounts on the machine will share sales history data. Added the pricing tooltips onto a few more windows. Added enhanced duplication checking code to help capture all sales without duplicates. (Thanks Arkadius for the beginnings of this.) Added "/mm help" Added "/mm missing" feature to scan for sales that may have been missed. Added "/mm clearprices" to remove your listings price history. Made adjustments to the timeframes on the MM guild page. Show Purchases/Sales on the guild tab also. Upgrades to the latest LibMediaProvider library.
Moved initialization code back to before character display and reduced init time greatly. Added settings option to move the initialization to after character load for those that have problems logging in.
Removed the chat messages during scanning, except for the initial scan or after a complete reset.
Adjusted initial scan logic to be smoother and not timeout for large initial 10 day scan. Adjust initialization to login faster to avoid timeout, but NOTE: The screen will hang for up to 20 seconds on initial setup. Fixed mini stats window for large number of sales. Icons will update as new sales are seen. Added options to ignore outlier prices and to round prices to the near gold piece.
Went to Europe for a while, or at least the EU server... Fix for guild that would not return history correctly, would just scan forever. Another fix for Stat window slider errors. Adjusted special characters in the translation files.
Additional fix for UI issue when you filter out all items on the page with the Deal Range Adjusted sorting and added sort by name on guild list Disconnected Buyer/Seller toggle so item list and guild list are independent Possible fix for Stat window slider errors.
Fix for issue when turning Show Full Price Off Fix for UI issue when you filter out all items on the page with the Deal Range
Awesome Guild Store Integration Adjusted White Deal Range to include slightly below market listings Added Feedback Window
Updated Libraries Stopped /reloadui in ESO 1.6 if it's a fresh install
Added custom Deal Calculation for @freakyfreak Added row numbers to grids Adjusted listings notification format Clarified ESO 1.6 conversion message
Changed the guild history scanning code a little to try to avoid drops/dupes Updated to 1.6 API (100011) **Please note the first time, and only the first time, you run ESO 1.6 your history must be converted to the new item format. The app will automatically /reloadui 16 times and then you will be converted.
Added Buyer listing to guild window (just click the column header to switch back and forth, like the item window) Added Custom Deal Calculations for @Causa
GSA support (with dopiates help) Set name searching on Item Window (ex. Vr14 leech) Broke out deal calculation code into MasterMerchant_DealCalc.lua if anyone wants to play with that code Minor formatting adjustments
Added the missing MM00Data Sub addon
Fixed Right click menu to avoid protection error Added 60 day history (adjustable in Addon Settings) Added a 28 Day Ranking chart Added support for upcoming GSA update - MM will be the Data collection UI for GSA offline application
Added deal tip to your listings page so you can easily check your listings against the market. Added "Stats to Chat" to the right click menu in a number of places.
Fixed typo
First version by @Philgo68 A bunch of new features Update for patch 1.5; updated API version
-Shopkeeper ChangeLog:
Update for patch 1.4; updated API version Modified stats slider so "Using all data" is at the right-most limit instead of left-most. 0.9.7a filters out the guild trader hiring events that are now apparently included in purchases.
Big re-write of how data is stored, searched, and sorted to improve memory usage (for the morbidly curious: implemented an inverted index for searching, replaced Lua's default quicksort implementation for tables with Shellshort, and reduced redundant copies of sale event info in tables.) Added new option to disable on-screen alerts while in Cyrodiil. (Chat alerts still show, if enabled.) Moved the item quantities in the sales history window to more closely match the default UI presentation. Increased maximum history size since memory usage has been reduced.
Bug fix to handle other addons requesting sales events (leading to dupes in Shopkeeper) 0.9.5a is a re-release to fix an unfortunate typo
Offline sales report (optional report in chat of what you sold while offline) Reset button now has a confirmation dialog associated with it Reset and Refresh buttons will now be disabled (dimmed out) and a 'wait' animation will play when a scan is in progress Fixed bugs related to me making a typo in the sorting functions Fixed bugs related to the search box, updating the slider range, and correctly carrying over your search between full and mini windows Further refined the store searching - login search will be faster again now, and better handle the upcoming changes in Update 4 Increased maximum history size to 15000 - if you use several other memory intensive addons this may cause issues! Optimized searching and sorting routines to be a little more efficient with large sales histories French localization updates (thanks jupi!)
Fix for statistics window throwing an error if you have sales events in your history from guilds you're no longer in (Possible) fix for the "occasional item duplication upon login" bug Internationalization tweaks
Fix to event-based scanning to (hopefully) stop the dupes people are seeing Fix to alerts to (hopefully!) stop the stuck on screen alerts people would see when alt-tabbing French localization is now live! Merci bien to jupiter126/Otxics on the EU Server for the translation work! New option in the addon settings to make all your settings account-wide, rather than character-specific. Statistics window resized slightly to accomodate...per-guild filters! The day range slider is also smarter and will hide entirely if you have less than 2 days' worth of your sales to work with. Some UI tweaks to make all languages fit better
Nothing major here, but either I or esoui.com may have borked 0.9b's files so uploading a new release with some minor tweaks here and there to get a version that doesn't seem to intermittently be missing bindings.xml and LibAddonMenu
Further rewrite of part of the scanning routines to be more accurate Some small tweaks to the time display routines (will go up to 90 seconds before saying 1 minute, 90 minutes before 1 hour, etc.) Fixes to on-screen alerts to avoid 'missing' multiple identical alerts GUILD TRADER SUPPORT! Buyer names now have a gold bag icon next to them if they are not in the guild (i.e. bought at your guild's trader kiosk) Stats Window now also shows you percentage of sales made at the guild trader Other minor tweaks and optimizations as we push towards a fully-translated, fully-functional 1.0 release!
Rewrite of part of the scanning routines to be more accurate Fixes for odd behavior in the stats window Fixes for the "Alert flood" issue if you sell multiple items between scans Misc. other small bugfixes
Added a new smaller view mode for the main window Added sales stats! Click on the "list" icon at the top of the main window to toggle. Search field now searches item names Fixes for one case where items bought close together don't all trigger alerts; there are still some odd cases I'm working on
Added ability to toggle between gross/total sales price and per-unit price displays Better support for multiple accounts that use the same computer Further improvements to store scanning UI improvements - Shopkeeper closes along with most other UI scenes now (bank, crafting station, etc.)
German localization updated/fixed (Credit to Urbs of the EU Server for his hard work on this!)
German localization is complete! Fixed missing localizations on Reset/Refresh buttons. Fixed a minor license issue. Sound options added for alerts. On-screen and chat alert options separated. Shopkeeper button on guild store screen moved down slightly. Fixed alert swarm after resetting listings. Main window now has X to close button and a hotkey binding. Main window now closes when you open the game menu. Eliminated cases where slider could get confused as to number of items in the list. LibAddonMenu updated to version 2.0r9 (thanks Seerah!)