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Kill Requirements

Draylar edited this page Oct 6, 2021 · 1 revision

By default, Identities are unlocked the first time you kill a mob. If you prefer to have your players work for Identity unlocks, you can set killForIdentity to true. This will require the player to kill a certain number of entities of a given type to unlock an Identity.

requiredKillsForIdentity defines the default/fallback requirement for each entity type. By default, this is 50, which represents 50 kills to unlock a type. requiredKillsByType offers a map to set the specific requirements for a given type.

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