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Kill Requirements
Draylar edited this page Oct 6, 2021
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By default, Identities are unlocked the first time you kill a mob. If you prefer to have your players work for Identity unlocks, you can set killForIdentity
to true. This will require the player to kill a certain number of entities of a given type to unlock an Identity.
requiredKillsForIdentity
defines the default/fallback requirement for each entity type. By default, this is 50, which represents 50 kills to unlock a type. requiredKillsByType
offers a map to set the specific requirements for a given type.