Omnipay Luminor Gateway is a payment processing library for PHP. It's based on Omnipay package
Omnipay is installed via Composer. To install, simply require league/omnipay
and deh4eg/omnipay-luminor
with Composer:
composer require league/omnipay deh4eg/omnipay-luminor
Luminor Gateway API documentation you can find here
For general usage instructions, please see the main Omnipay repository.
Currently, library implements 2 endpoints:
Method | Endpoint |
---|---|
POST |
/purchases/ |
use Omnipay\Luminor\Gateway;
use Omnipay\Luminor\Message\Response\PurchaseResponse;
use Omnipay\Omnipay;
/** @var Gateway $gateway */
$gateway = Omnipay::create(Gateway::getGatewayClass());
$gateway->setBrandId('123456789');
$gateway->setSecretKey('abcde123456');
$options = [
'client' => [
'email' => '[email protected]'
],
'purchase' => [
'currency' => 'EUR', // Currency code in the ISO 4217 standard,
'language' => 'lv', // Language code in the ISO 639-1 format
'total_override' => 100, // (optional) [type: int] If set, will override total sum from products[],
'products' => [
[
'name' => 'Product name',
'price' => 100, // [type: int],
'quantity' => 1
]
]
],
'success_redirect' => 'https://www.example.com/success/',
'failure_redirect' => 'https://www.example.com/failure/',
'cancel_redirect' => 'https://www.example.com/cancel/' // (optional)
];
/** @var PurchaseResponse $response */
$response = $gateway->completePurchase($options)->send();
if ($response->isRedirect()) {
$response->redirect();
}
Method | Endpoint |
---|---|
GET |
/purchases/{id}/ |
use Omnipay\Luminor\Gateway;
use Omnipay\Luminor\Message\Response\FetchTransactionResponse;
use Omnipay\Omnipay;
/** @var Gateway $gateway */
$gateway = Omnipay::create(Gateway::getGatewayClass());
$gateway->setBrandId('123456789');
$gateway->setSecretKey('abcde123456');
$options = [
'transaction_reference' => 'abc123' // Object ID (UUID) from purchase response
];
/** @var FetchTransactionResponse $response */
$response = $gateway->fetchTransaction($options)->send();
if ($response->isSuccessful()) {
// Do code
}
Please see CHANGELOG for more information what has changed recently.
The MIT License (MIT). Please see License File for more information.