- Animals roam the map. When they stand on a grass field, it is eaten, and the animal gains energy.
- When two animals meet, and they have enough energy, they breed, producing offspring.
- The less energy the animal has, the whiter it becomes.
- If animal runs out of energy, it dies.
- There are two types of land: jungle and steppe
- Everyday, two grasses are generated, one on each land
Simulation starts with parameters written to parameters.json. You can stop it by pressing STOP button. Then you can start it again. When simulation is paused you can:
- press animal to show some data about it
- save current data to .txt file using SAVE button
- show animals with dominating genotype (they will illumiante yellow)
- pin animal by pressing it and show data about it --> then it will illuminate red (you will be able to type its name)