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ANOTHER RTS

You can play a modified HTML5 version here

Another RTS is a prototype made during school together with a good friend and school buddy of mine Stan Graafmans. Who due to time constraints that the time couldn't work much on the project itself but has been giving me great suggestions and implemented a few tiny fun things himself (like poking tanks).

The premise behind the rts game is that all tanks are micromachines and are very lightweight. We imagined a tank taking too sharp of a turn and rolling over, where you had to step in and pick them back up again. (It sounded like a fun quirk).

INTERESTING POINTS

  • The game handles keybindings through a yaml file.
  • The game supports propper unity grouping and management.
  • Units can properly queue commands (despite there only being a move command)
  • Camera controls are actually pretty smooth
  • I am running out of idea's to say. I should revamp this README more later.
  • You should really just try it out it's pretty funny to mess around with. HTML5 link is on the top of the readme.

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A physics sandbox RTS prototype

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