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[MOM] Add a new psychic animal, the Direhound #75318
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Maleclypse
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Aug 14, 2024
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[MOM] Add a new psychic animal, the Direhound #75318
Maleclypse
merged 5 commits into
CleverRaven:master
from
MNG-cataclysm:mom_direhound_add
Aug 14, 2024
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Mods: Mind Over Matter
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Monsters both friendly and unfriendly.
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Creatures, items, vehicles, locations appearing on map
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Summary
Mods "Add a new psychic animal, the Direhound."
Purpose of change
Add a new psychic animal, the direhound, based off of the dire wolf.
Describe the solution
The direhound is a large canid creature based off of the old dire wolf. It is about 3 times the size of a regular dog and will spawn amongst packs of them starting 14 days after the Cataclysm, with the ability to use Network Effect on any nearby allies while in combat, buffing them to more easily eliminate a threat. Despite being an aggressive and powerful fighter, it retains much of its dog-like friendliness, normally being non-hostile and it can be tamed and played with.
Describe alternatives you've considered
Not doing this.
Testing
Everything works well, the hound will psychically link its allies when in combat, attack, and spawn naturally.
Additional context
I noticed that psychic fauna seemed to be lacking in telepathic, non-damaging abilities, and that's what inspired the power for the hound.