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Cesium for Unity v1.14.1

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@kring kring released this 02 Jan 06:43
· 3 commits to main since this release

Cesium for Unity works on Windows (x86-64), macOS (x86-64 and Apple Silicon), Android (ARM64 and x86-64), iOS, and Universal Windows Platform (ARM64 and x86-64).

This is the last release of Cesium for Unity that will support Unity 2021 LTS (2021.3). Future versions will require Unity 2022 LTS (2022.3) or Unity 6.

🚀 Get Started

  1. Download Cesium for Unity Samples.
  2. Extract the .zip file into a suitable location on your computer.
  3. If you have Unity Hub installed, click the "Open" button under the "Projects" tab. Otherwise, open the Unity Editor directly and select "Open Project". Then, point it to the extracted directory. Unity will load the project and also download Cesium for Unity using the Package Manager.
  4. In the Asset Browser, select and load Assets -> Scenes -> 01_CesiumWorld. You can also select other scenes as you browse and explore the samples.

Or, to learn how to add it to your own project, see the Cesium for Unity Quickstart.

Have questions? Ask them on the community forum.

🕙 Change Log

Fixes 🔧
  • Fixed a bug that could cause a crash on AppDomain reloads.
  • Fixed a bug that could cause a crash or incorrect textures when multiple Cesium3DTileset tiles referenced the same image by URL.
  • Fixed a bug that could cause incorrect colors in a model that did have vertex colors but did not have normals.
  • Fixed a bug that could cause a hang when attempting to load a model with UINT16 indices where generating flat normals required more than 2^16 vertices.
  • Fixed a bug in the Abseil vcpkg overlay port that could cause linker errors on some systems.

This release updates cesium-native from v0.42.0 to v0.43.0. See the changelog for a complete list of changes in cesium-native.